Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon
Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon
Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon
That's just a bad way to run a company
Oh? What gave it away? The unassailable fact that this "project" has sucked up millions upon millions of dollars and dragged on for years with fuck all to show for it, and now they've added violations of labor laws to their pre-event ramp up where they'll, yet again, show "teasers" for a somehow still unfinished game with no release date, et al?
Maybe something in there was a clue that this is a sham, and always has been? 🤷🏼♂️
725 million actually. I think it is almost double the next expensive game.
They are trying to do something on a never-before scale, but the company seems to have been run like complete shit.
They better get great overtime pay or be able to take like 2 weeks extra paid holiday after this bullshit, but I would guess not.
Software development as a service?
The email continues that UK employees “need to be mindful of the hours they work and are asked to have 11 hours outside of work in each 24-hour period.”
This is an attempt to stay within working time regulations in the UK but they are violating this bit
By law (The Working Time Regulations 1998), employees and workers have the right to the following rest: …. between working weeks – 24 hours every 7 working days or 48 hours every 14 working days
By having a 19 day unbroken run which, as I understand it, is not legal.
That's bad but also the first bit is basically saying "work 13 hour days" which is nuts.
Why don't they just hire more people with the $700 million they've raised?
Because the owners have grifted all of that away to private accounts already of course.
That also doesn't work.
They have a convention for this vaporware? ...And people still go to it?!
Isn’t Star Citizen that named grift that’s been going on for a decade or so?
Firefall walked so that Star Citizen could run.
Don't understand the negative response, all devs are being compensated for it and being given extra leave
You don't understand because you think it's normal. That shit is not normal.
That's like saying "well, they treat their slaves well! What are y'all complaining about?" when the issue is that you're a slave.
"imposes"
So they're just announcing they have either incompetent product managers, executives who refuse to believe reality, or both.
I hope their developers all find better roles.
For record, as a developer, I have worked many a weekend in my career during crunch. I was never mandated to do so, and I always made up the time afterwards. Only once in my entire career was it 2 weekends in a row, and it's because it was a big that was because of me.
Crunches are regular and unfortunately common in software development. The difference here is star citizen devs are well compensated and given time in lieu
... and that's not good and needs to change. You forgot to write the important part.
How did you come to this conclusion? IIRC their salaries are below average.
Bullshit. First for you assuming I'm not well compensated for my work, and also assuming that compensation makes up for not seeing your family for weeks. Crunches are normal, mandated multiple weeks without a day off are not normal.
after squadron 42 ships*
Does it confirm they are getting TOIL in the article? (It's not loading for me)