Age of Empires designer believes RTS games need to finally evolve after decades of stagnation
Age of Empires designer believes RTS games need to finally evolve after decades of stagnation

Age of Empires designer believes RTS games need to finally evolve after decades of stagnation

Yeah usually "innovation" comes with pandering to mobile users and microtransactions. So we're good, thanks.
I'd be happy if they pandered more to controller players without removing the decision making in base building, like Halo Wars did. I always look to Cannon Brawl as an indication of what RTS can still be (by which I mean, not exactly like Cannon Brawl).
Have you checked Tooth and Tail? I don't think it has base building, but is a very controller friendly RTS
And the AoE franchise tried that at least twice and failed.