Thank you, best of luck to you as well! I have done most of those steps but for my first game I have no big expectations.
Yeah, that is my current approach, the code is open source, but assets needs to be bought (that's how for example Doom is "opensource"). There are many ways to do open source and I guess I need to find out what is best way for me.Examples of different types of open source games: https://en.wikipedia.org/wiki/Listofopen-sourcevideogames
@guntha @games That is kinda niche of my game studio. I will still try to make games that are good and fun experience for the players.
Well that explains why nobody is buying it.