Lol - in your other comment you suggested that web devs key off of screen rotation to resize the page, but now you're saying the client shouldn't know anything about the viewport at all? Which is it? And why would the rotation angle be useful if I don't know the aspect ratio of the screen? Or are we now assuming that widescreen will be a thing forever? I thought your ingenius idea was to be able to handle any use case.
You can't solve this problem with money. People don't want multiple game launchers. It's like asking why Apple hasn't cornered the desktop market when they're one of the largest companies in the world.
Because there's no money in Linux. Valve can afford to target Linux for long term growth because they aren't a public company that has to answer to investors every quarter. People mistake that for valve being pro-consumer, which they're not.
Lol it is literally steam's fault and they intended to be this way from the very beginning. They intentionally cornered the market with HL2. It's incredible how people act like this just accidentally happened because valve made a supposedly good product.
For real, Steam literally took off because they made HL2 exclusive to it. It doesn't matter that it's a first party game, the effect and intent was identical. They could've made it generally available but chose not to. They forced people to use their proprietary product to install a game.
It's crazy how many people shill for valve on Reddit and lemmy when they've already done most of the shit Epic gets accused of.
Plenty of people game on integrated graphics and a 2050 is damn powerful for an integrated card. Not everyone is a hyper nerd who builds their own PC or pays big bucks for a good gaming laptop. There are tons of casual players using integrated GPUs
Virginia? Vermont also has a lot of freedom with guns and weed if that's your thing but there aren't many jobs.