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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PY
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2
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440
Joined
2 yr. ago

  • Not really a surprise considering the size of their domestic market. An interesting statistic would be each of these vendor's shares outside of their home country. I'm particularly curious at Apple's share without the US's iPhone majority.

  • Look. I'm looking at a Thinkpad. Lenovo owns that line now. I dunno if they can push firmware updates to old, pre-Lenovo models, but they can to current versions.

    China aside, Lenovo has lost all semblance of trust after the whole Superfish debacle. Sure it's been more than a decade now but their response to that and the fact that it was even approved internally calls a lot into question. I wouldn't dare go near any of their devices.

  • I did play months after release and I have a pretty beefy PC so it was fine for me. I did only encounter stutters at one specific area halfway through the game but other than that, it was really smooth for me.

    Survivor improve Don the first one by expanding on the stances you had in the first game, a much larger world with a larger variety of enemies and tools you can use in combat. There's a hub area which is kind of cool but I honestly didn't really get the appeal of that. There's also quite a bit of cool moments in the story that were really neat but I won't talk about it because it's a spoiler. I liked it a lot actually and it's a shame all of it was overshadowed by the awful performance on launch.

  • AC3 is kinda infamous for not being great but I think it was thematically the strongest. It just had a ton of pacing issues. If you liked AC4, I suggest playing through that to see Edward's legacy in a different light. Or read the AC3 book which tells the AC3 story from a different perspective from Edward's son, it also documents everything that happened after the game.

  • It is pretty useful and convenient if your use case suits it but I don't think that fits the majority of people. For me my Fold 6 replaced my Kindle and Surface. It's nice to able to open it up to read ebooks and manga since opened up, it's pretty much the dimensions of a typical book. Also makes things a lot easier when I need to remote into a PC or SSH into stuff and is a really convenient sketch pad for ideas.

    It's also really neat that it's not ridiculously wide like every other phone out there nowadays since I have small hands.

    My Fold 3 lasted 3 years with no issues until I traded it in so I think they're fairly well built.

    In this case with the trifold, I personally think it's way too big but I'm someone who's never seen the point of tablets that were larger than 7 inches anyways. Always preferred a laptop at those sizes.

  • I agree with you. Even though they're still not the kind of game so would play regularly, Overwatch 1 was extremely annoying to play with all the stuns, freezes and more. Overwatch 2 toned down and removed most of these which made it actually somewhat enjoyable.

  • That's literally not at all what they said. They mentioned that it could potentially help the child through a torturous flight. Whether or not that is indeed the case or not is at the very least a noteworthy discussion.

    Being obtuse about it, is not helpful in any way.

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  • I found it easier to search for settings that are supported by it. It tends to catch things even if the wording you use isn't the exact name of the setting. The Windows search to bring up the control panel options from before they implemented the Settings app search has never really been reliable unless you recall what it's actually called.

  • OpenGL is a bit more complicated since it's more than just a specification in practical terms. The documentation and tooling for OpenGL was really awful compared to Direct3D. This is a huge issue when developers are working on implementing features. For instance, the documentation for glReadPixels is incorrect for years and you would have to refer to the wiki for it instead. Yet, the only way you would know this is if you scoured the internet and happened to find a StackOverflow page asking about symptoms that may not even match your issue.

    Thankfully, Vulkan seems to be a lot better in this regard but I still curse the heavens everytime I need to go back to OpenGL when supporting older hardware.