Cost/gb doesn't matter if you're not using the excess space, so that's not really the right way to look at it. Suppose a 64gb cart costs $5, 32gb costs $4, and 16gb costs $3. If a game only needs 16gb, they'd save $2, regardless of the /gb.
And of course, Switch 1 carts are still being manufactured in those sizes. Not like they're halting all production of S1 titles overnight.
These things do take time, but not an entire decade. A decade ago, Marvel was still in bed with Capcom, and ArcSys was not yet enough of a household name to be able to negotiate something like this.
So the story is that this is because they can't manufacture carts smaller than 64GB, but why is that? Can't they use whatever they've been using for Switch 1 carts? The dual-mode Switch 2 Edition carts are cross-compatible with Switch 1, so we know it's definitely possible to use those carts.
When I was in high school, I convinced my parents to sign me up for Japanese classes on the weekend because the sequel to my favorite game didn't get translated. Didn't end up getting all that far in it, my ADHD/autistic ass had a hard time paying attention in class and I had too much actual schoolwork to keep up with so I kinda just didn't do the homework.
But last year I started getting back into it just for fun, and I am having a lot of fun learning. Helps that I can go at my own pace without any pressure from being in school anymore. Still a long way from 日本語上手, but I passed a N4 mock exam and I just ordered a shipment of books and manga to try and see how far I can get. Saving up to travel in a few years too.
Everyone assumes the Switch 2 joysticks are going to have the problem because they look almost exactly the same as the Switch 1 joysticks.
I suspect that the reason Switch 1 JoyCons were so brittle had to do with the flap that dust could get under. That was changed for the Switch 2, so I think people are just way too quick to assume they're one and the same.
Propaganda is powerful. You convince your followers that some classes of people don't deserve kindness, you convince them that everything out of Hollywood is part of a leftist agenda, and once they believe both of those statements it's very easy to spin this as further proof of the narrative they've already bought into.
I am aware that some corporate infrastructure is hopelessly tangled up in legacy systems. But we are talking about consumer support here, which I know you know is very different.
Fighting games. There's a reason the FGC still puts so much emphasis on offline play. Go to your locals, go to majors, don't just sit there playing ranked at home!
Cost/gb doesn't matter if you're not using the excess space, so that's not really the right way to look at it. Suppose a 64gb cart costs $5, 32gb costs $4, and 16gb costs $3. If a game only needs 16gb, they'd save $2, regardless of the /gb.
And of course, Switch 1 carts are still being manufactured in those sizes. Not like they're halting all production of S1 titles overnight.