Assuming prusaslicer, go to print speed settings, and look for "slow down on overhangs". Also, under filament > cooling, there's an option to increase fan speed on overhangs.
You can use the top left menu on the layer view to check that the fan and print speed are actually adapting properly to the overhangs.
Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He's basically one of the inventors of the FPS genre. Way to go, Microsoft...
Yeah, if the nozzle is hitting the part, then it's very likely a cooling issue. If an steep overhang isn't cooled properly, it'll curl upwards.
Either you're printing too hot, or the fan is too slow or failing. For PLA, you can leave the fan at 100% after the first or second layer, and print between 195 and 205°C. Printing too fast also means the fan may struggle with the amount of hot plastic.
It's better than everything being exclusive to Windows, but I'd much rather everything just ran natively on Linux...