[...] the same edge of the sample seemed to stick to the magnet, and it seemed delicately balanced. By contrast, superconductors that levitate over magnets can be spun and even held upside-down.
[...] more likely the result of ferromagnetism. So he constructed a pellet of compressed graphite shavings with iron filings glued to it [...] his disc — made of non-superconducting, ferromagnetic materials — mimicked LK-99’s behaviour.
[...] 104ºC as the temperature at which Cu2S undergoes a phase transition. Below that temperature, the resistivity of air-exposed Cu2S drops dramatically — a signal almost identical to LK-99’s purported superconducting phase transition.
[...] Separated from [Cu2S] impurities, LK-99 is not a superconductor, but an insulator with a resistance in the millions of ohms — too high to run a standard conductivity test. It shows minor ferromagnetism and diamagnetism, but not enough for even partial levitation. “We therefore rule out the presence of superconductivity,” the team concluded.
[...] old, often overlooked data — the crucial measurements that he relied on for the resistivity of Cu2S were published in 1951.
Certainly, I myself am on a Linux machine with a 1070Ti and a Xeon 1650 processor that's never left it's socket since it was placed in there in some factory. I would guess it's somewhat rare to have a machine such as this because it was originally meant as a workstation (I can tell because the door has handles on the inside that make it an effective shield), and I would guess anyone who does have this set up will have Windows installed on it.
That being said, differences in software between Windows and Linux is slowly becoming irrelevant with the continued development of proton and the various FOSS alternatives (i.e. GIMP replacing Photoshop). For the most part, the only differences these days are certain games from certain studios that for whatever reason decided not to check a box that says "Yes, I want this to work on Linux." This of course disregards any specialist software that was only ever developed for Windows, which I've read numerous examples of.
Definitely. I recall a time in my life where I was working while still living with my parents. Needless to say I had A LOT of money I didn't know what to do with. I ended up with about 2 storage bins of books and CD's. I eventually got rid of them when computers became much more capable, but I think I would still buy them if I had extra income. I doubt I will though for at least another 2 decades, considering all the student debt I have. Who would've thought that loading people with crippling financial debt would be bad for the economy?
I wish more companies did this; however, I believe most CEO's have the biased view that everyone has at least some money to spare which, as you probably know (likely on personal level), isn't true.
I understand that participating in cultural aspects of society must cost money due to the very nature of economics (if you want the artist to continue to make art, make sure they don't starve to death) but 'pirating' things is there not only as a stop gap to terrible service and personal risk (privacy violations, etc.), but also as an equalizer between those that have, and those that don't.
The only thing I don't like about Deep Rock Galactic is having to watch both the publishers, and the studios logo sequences every time I start the game.