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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AL
Posts
9
Comments
70
Joined
2 yr. ago

  • I already have set up through Playnite…

    I think there might be a misunderstanding about the purpose of GameVault. It's actually not designed as a replacement for Playnite. In fact, GameVault integrates seamlessly with Playnite—it complements your setup by acting as an additional source, similar to how Steam functions alongside Playnite.

    Just about everything you charge for is just leveraging some service or tool someone else already made for free.

    I understand your perspective, but please consider that our app itself is entirely free to use. The only paid features we offer are integrations with third-party services—these integrations are optional enhancements and aren't required for using the core functionality of our app.

  • It seems you clearly have no idea what you are talking about. DRM and copyright are not the same, and the legal situation varies significantly depending on jurisdiction.

    Many countries, like Germany (§53 Abs. 1 UrhG) and France (Article L122-5, French Intellectual Property Code), explicitly allow "private copies" of media for personal use within private circles, such as family and close friends by law.

  • Selfhosted @lemmy.world

    GameVault Update: Cloud Saves, Steam & Discord Integration, and Affordable Family & Friends Plan

  • First of all, thank you for trying it.

    DLC, MOD and Patch file support is on the roadmap until then it's a solution to just put them into one tar archive or whatever.

    Regarding the metadata not being found, it can happen in rare cases, you can simply enter the igdb ID into the remap search bar and that will do the trick, no need to edit files on your server or whatever.

    Lastly the Microsoft store is only one of our multiple distribution channels, we also share precompiled executables on GitHub releases. It says it's unrecommended but don't worry about it. Check out the client docs for all ways to install the client.

  • it is mostly optimised for pc atm. it will save them perfectly fine and you can download and browse them using this as well, but its still on our roadmap to build in a web based emulator, native emulator support and auto-install for roms. See details here

  • Honestly im not too familiar with launchbox, but from the looks of it: Launchbox has no server-side component, no steam-store-like experience, for a small community of friends and family I think. its just a front-end. We also have no fancy ROM features yet, just support for downloading them. We do have auto-extract, auto-install and so on. Also, our source code is available and not closed source.

  • datahoarder @lemmy.ml

    If you hoard video games and aren’t selfhosting GameVault yet, you’re missing out!

    Selfhosted @lemmy.world

    If you hoard video games and aren’t selfhosting GameVault yet, you’re missing out!

    Selfhosted @lemmy.world

    GameVault Update: Temporary Solution to RAWG Woes, Official IGDB Partnership, and Exciting New Features!

    Selfhosted @lemmy.world

    GameVault Development Update: Announcing GameVault+

    Selfhosted @lemmy.world

    Update: Everyone said GameVault's UI was garbage, so we completely overhauled it.

    Selfhosted @lemmy.world

    GameVault Update - What's happened 4 months after initial release

    Selfhosted @lemmy.world

    (Re-)Introducing GameVault: The Self-Hosted Gaming Platform

    Selfhosted @lemmy.world

    Introducing Crackpipe - your decentralized, self-hosted gaming solution!