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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AL
Posts
9
Comments
70
Joined
2 yr. ago

    1. It's for groups, mostly. Families & Friends.
    2. It's not really a replacement. It is a way for you to have a steam like experience for games where you would not have one. Games lying on your server.
    3. No, not at all at the time, but maybe in the future

    Thanks for looking into it

  • Damn yunohost definitely rings my bell my friend, it's where and how I started self hosting as well :)

    Unfortunately there are no yunohost packages from us and no plans to make one at the time. Personally, I would recommend you to ascend/evolve into using Docker Containers and something like Caprover, as the range of usable stuff and the non-containerized architecture of using yunohost is very limited and intertwined.

  • I understand your perspective, but that's just how the world is today as you can see.

    Our terms are flexible, allowing you to pause or cancel your subscription whenever necessary. It's not like some shady lock-in gym contract that has to run for x months before you can cancel and auto-renews without your consent.

    While I acknowledge that recurring costs can add up, this model is essential for sustainable business operations today. Predictable monthly revenue is crucial for planning and growth. Just subscribe to things you need, like or want to support and unsubscribe from things you dont need. For most of our users and compared to other services, our pricing is affordable, with 5€ being easily manageable on a monthly basis, or 50€ annually if you want to save 10€.

    Oh and again... noone forces you to buy this. And you can bypass it if you want to. They're just goodies. The core features of GameVault and everything you've used up until today will always remain free.

  • Could you clarify your specific issue then?

    We dedicate our free time to improving and maintaining this software. While yes, we encourage monthly donations, to have some MRR to calculate with and run a business, it's still optional.

    As you say, if you can't donate, you can still self-compile.

    Is your issue with us seeking financial support of 5€ a month to maintain servers and justify our time investment towards our families?

    We're a small indie team of two balancing multiple jobs, and a small monthly contribution helps sustain our efforts in delivering quality features for our free software.

    Honestly, go bash some triple a enterprise studios for running loot boxes and shit even though you pay 70€ for their games instead.

  • It is the old crack pipe but it already features way more than just visualizing your game collection and there are a bunch more features in the oven.

    The 49€ a year have been selected very carefully and when comparing it to other subscriptions today, are actually pretty reasonably priced.

    You don't need the subscription or it's features to use GameVault. It's designed to be totally optional and bypassable. If you enjoyed using it until now, nothing will change for you. See plus more like a "thank you" for a 5€ donation monthly instead of a real subscription service. You can compare it to stuff like patreon.

  • First of all GameVault was never Open Source. Secondly this is not anything like that and I'm sad you didn't even read the full blog post. It even says it's not a shitty enterprise move.

    It is just a way to give something back to people who would donate anyway. The plus features are designed to be bypassable with minimal effort if you don't want to pay for it. The extra features are not important to use the app as usual. Please read before you judge.