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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DA
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2 yr. ago

  • That sounds more like a issue with your proton configuration then a fault of the game.

    Have you tried to change the proton configuration, to force it to use the discrete GPU?

    Nvidia GPUs are known to be problematic in Linux, not only with Wine/Proton

  • Yes, I can grasp what you mean.

    It is a role-playing on a different level, and with that it has its own merits and shortcomings.

    Baldurs Gate 3 is a role play on a lower, more character centric, level which limits the freedom of the player but allows for the game to have a tighter, more interconnected storytelling.

    Starfield is a role play on a higher, more player centric, level which allows for way more personal freedom of the player at the costs of having a story with pieces flying loose through the air, so to speak.

    The venn diagram of people who like both of those types will most likely don't have a huge overlap.

    Neither of those games are bad, they are just fundamentally different.

  • Yes, but that still is like reading the same book but with a few pages changed. I am still only moving characters through a stage play, not roleplaying.

    I can't have a completely changed or different way to play the game or be myself/anything in the world of the game.

    Both games are great but they can't really be compared, not much more as you could compare a high budget musical with a high budget improv theatre play. Sure both are plays on a theatre stage (or RPG in case of the games) but beside that they don't have really much in common.

    But maybe it is just to complicated for me to fully express or explain what I mean as I am not a native speaker and I am therefore limited in my words and formulations.

  • I have played it and I liked it. But after completing it with one character I have no intention of doing another play through anytime soon.

    Yes you have different character choices but in the end it is always the same linear story. Yes, you could say the same about Starfield but it is not. In Starfield if I want I can ignore the main quest more or less completely and play a bounty hunter who only builds his base to have a place for his collection of coffee cups he takes from every place he goes.

    In BG3 they give you predefined experience (now in Dark Urge flavour) which is great for telling a story but not so great for creating a world to really roleplay in.

    Both games are fun for what they are, they are just not fun in the same way for everyone.

  • I have played and completed it, very recently, and I stand to my words. BG3 has a great story and it was fun to play once. But it is not a game I will play again, at least not for years. BG3 is like a good movie, impressive and great story telling but after I seen it once it is done and will go on the shelf.

    That's where Starfield differs, in BG3 I command great written characters through adventures, in Starfield I play more or less an avatar of myself but on a Spaceship. And that is something I come back to again and again, just like I go back to Skyrim, Morrowind or Fallout for years now.

  • And Tolkien was not forced to hinder the Hobbits from inventing full automatic guns, but the Lord of the Rings would be completely different if he hadn't.

    And the same is true for Starfield and other options of FTL. It would be a completely different game, with a completely different story.

    Starfield is hard sci-fi at it's core, with the exception of the grav drive and the powers/unity, a near future setting that is in most parts plausible and possible, a realistic game set in a realistic universe.

  • Fast travel is the only sane way, without changing the lore and setting of the world, to travel from planet to planet inside of a system. Space is gigantic and even the distance between planets in a system are huge. Travel between planets, without having to wait real time hours or days to arrive, would need some kind of faster than light propulsion, but the only way to travel faster then light in the lore and world setting is with gravjumps.

    The only thing I would change with the current space travel is using micro gravjumps animation between planets instead of the normal fly sequence shown when travelling inside of a system.

  • I love Starfield, not as much as I love Skyrim or even Morrowind, but I really love it.

    I am at 160ish hours and have seen only a small amount of the quests and barely touched the base or ship building part. There is so much in the game and with the innovative spin on new game plus I am able to build my own narrative again and again. I can play the perfect angle in one NG+ and a devil in another, I can be the freedom loving Ranger in the next, a mad loner who only interacts with others as much as needed to finish his perfect planetary base, or a starship fanatic who wants to collect and/or build the best ships.

    You don't have those kinds of freedom with Baldurs Gate 3 or other RPGs, you can't really leave or mostly ignore the narratives of those games to create your own, not on the scale as it is possible with Starfield.

    Starfields quests are fun, yes they are all separate from each other but that is in my eyes a good thing in this case as it allows to play the game as you like.

    All the quests are like basic Lego blocks, you can connect them together in any way you want but they don't change each other but that's not needed as I have my own narrative and stories in my mind for this run or character.

    Sure, games like Baldurs Gate 3 or Cyberpunk 2.0 have better storytelling, better NPCs, but they are at the same time extremely limited and narrow experiences, sure you have side quests and all but once played the game that's mostly it.

    Starfields freedoms come with limits like the loading screens sure, but that is a price I am willing to pay for having a sandbox like universe to explore and roleplay in.

    As a pure entertainment product, that can be consumed without any own creativity, is Baldurs Gate better, without doubt. But as a expansion tool for your imagination, that's where Starfield (or any other Bethesda RPG) shines.

    But as a end note: What have the Starfield developers consumed when they created the utterly bad and boring temple "puzzles". In Todd's name WHY????

  • Taxes on pollution, carbon emissions etc. would raise the costs of living and would therefore mean that the UBI would need to be higher to accommodate for the higher costs. Which means that a huge part of these taxes would be payed in proxy by the government. Rendering it useless as a method to fund the UBI.

    The costs for a UBI are just so enormous, and all on the shoulders of the working class, because those are the majority of tax payers.

    If you have a million people, old, young, in between, and a working rate of 60% (because the other 40% are too old or too young or can't/doesn' t want to work) and pay everyone 1000$ as UBI. That would mean that a billion dollars has to be payed by 600.000 people, so every working citizen has to pay 1667$ to receive 1000$ in return. This means that working people don't get a UBI because they have to pay more then they get.

    And those 1667$ taxes would only be for the UBI, meaning that the taxes would be much higher to pay for all the other costs that the state has.

  • The biggest issue with UBI is that it will never work, the math just doesn't add up.

    1. Where does the money come from? The government only really has one source of money and that is taxes, so to pay UBI it would either need to raise taxes or massive cut on other expanses.
    2. Should a solution be found for 1) and everyone (universal means that everyone will automatically qualify for it, no questions asked) will be paid UBI then the prices for housing, food and all the other basic things will skyrocket because a) of the higher demand and b) because of the higher amount of money in circulation creating inflation.
    3. The higher prices will mean that the amount of UBI money must be raised, which means we are back at 1)
  • Holodecks, Replicators and Transporters share huge parts of their technology. A holodeck is more or less just a clever combination of the other two, completed by lots of forcefields.

    So I would take the Holodeck and reverse engineer the other two from that.