Perfect example of continual enshitification, there's no reason even a 15s "short" or other quick media couldn't have video controls, it's just intentional because some dogshit behavioural phycologist they've paid said that's the best way to coerce more engagement.
Used unity for my last 3 games and I'm getting really really tired of their shithouse performance over the last 3-4 years. They've gone from constantly making new features, tutorials and systems to barely doing anything.
Engines need constant feature packed updates, not bare bones rubbish. For example there's no DLSS support for URP, it only works in HDRP. There's also "no plans" for it according to the devs, which boggles the mind considering URP is arguably the better platform for mobile, console and regular console gaming.
Game engines should be rapidly evolving and supporting these features, they should take 3-4 years to get commonly implements features or to have to rely on third party plugins to make them happen.
Be very keen to see steam OS everywhere, there's a vetted interest in valve getting this widely adopted (more devices running it means more eyes on steam and more potential sales)
I'm keen to see the hardware variations device manufacturers come up with when they can just throw steam os on them and it all "just works"
They're a bunch of cunts, pretty par for the course when it comes to getting technology here (without having to grayimport it and roll the dice on warranties)
Good to have this content cross posted here so you can gauge people's opinions and feelings. It's a net positive if it's generating good dialogue (even if the OP won't ever see it)
I've never even seen this thing? All the Chromecast I've seen over the last 4-5 years have been in-built modules in Android TVs.