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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AN
Posts
1
Comments
229
Joined
2 yr. ago

  • I get there's a heap of people on here who've somehow never seen these new anti-popup measures before, but they're definitely becoming more prevalent.

    I switched to uBlock and purged the caches and it seems to have fixed the issue (for now anyway)

    At some point I'll have to find a more permanent solution like switching browsers but right now things are working

  • Game was worth picking up for a dollar on a 14 day Xbox PC game pass trial membership. I got to see first hand how dogshit the performance is! Look at these great numbers (medium settings, no DOF, no volumetrics, 1440p, no vsync)

    Look at it absolutely obliterate my 4090 and push my 13900k to the limit. Love to see games released in this state..

  • It's performance, especially on top of the line hardware (13900k + 4090) is dogshit yeah? Just so we're under no illusions about the state this game was released in.

    The icing on the cake is colossal orders gaslighting saying that there's no practical benefit to having anything above 30 FPS, as if there's not a tangible benefit to playing games at a smooth 60FPS compared to a sloppy 30 FPS

  • Fancy. Wonder how decent the geometry will end up being (if it'll try and pull him a catalogue of decent models or if it'll use photogrammetry resources to try and generate it)

    This is a pretty interesting usage for sure.

  • Also worth noting that Skylines 2 comes out on Xbox game pass day 1. You can usually pick up a trial for a fortnight, that's a pretty perfect opportunity to try this on PC (to see how bad it runs for you)

    That's what I'll be doing, trying it out and most likely skipping it for a few months while they polish it up

  • They're ugly looking now, that's the issue. skylines 2 definitely is an improvement over 1, but it's not an astronomical improvement (like the difference you'd notice with some franchises moving from unreal engine 4 to 5)

    The amount of raw performance needed to power this game is what's shocking. It's just a lack of optimisation.