Microsoft’s Forza Motorsport developer hit hard by Xbox cuts
Microsoft’s Forza Motorsport developer hit hard by Xbox cuts

Microsoft’s Forza Motorsport developer hit hard by Xbox cuts

Microsoft’s Forza Motorsport developer hit hard by Xbox cuts
Microsoft’s Forza Motorsport developer hit hard by Xbox cuts
Forza is bread and butter for Microsoft, just like Halo and Gears. They really are shooting themselves in the foot with this. Forza originally got me on Xbox, and to be honest, it is a huge reason I am still on it as my main console.
It may be, and I feel for Turn10, but they really dropped the ball with the latest motorsport. It only has like a few hundred players on steam, after two years of essentially live service game. Of course the game itself is fine, it's the "update trickles" and "grind to own" philosophies that are at fault and those were probably decisions also pushed by MS, but here we are. I really hope that Playground doesn't screw up their next Forza, because rhey might meet the same fate. Then again these days success doesn't guarantee you're not getting the axe.
I totally get what you're saying, but using steam numbers to judge how active an Xbox game is not fair. Steam isn't the native player base. It's far more active on console and still draws solid numbers.
I do agree with the grind being a bit much on the latest, though.
Halo hasn't been bread and butter since Bungie developed Reach.
343 has not done Halo any favors, and 343 With A Mustache "Halo Studios" is going to be exactly the same.