After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it
After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it

After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it

https://www.vintagestory.at/
Vintage Story is basically... what if Minecraft had many, many more layers of realism and complexity to its world sim systems, and then also had a whole lot larger of a beastiary with Lovecraftian origins?
It is also largely open source, though it does cost money, a whole lot of its subsystems and essentially modding tools are just opensource.
I needed this to exist in its current state when I was 12 and had friends and more importantly infinite time and no obligations for any of us.
Its current state isn't even close to being done. VS has a roadmap that is just as large as Schedule I or All Will Fall.
And VS has a modding API, unlike MC, or so I am told. I played MC for all of about two hours years ago. I thought that the graphics were the issue. Turns out it was that the gameplay loop was lacking in depth
I feel you brother/sister, I fucking feel you.
I am always astounded that more people don't know about Vintage Story, it is the creme de la creme of basically Minecraft knock-offs... but it is one of the few that rises above being just a knock-off and is actually legitimately its own, better thing... when there are so many knock-offs that are more or less a shitty remake with a twist, done by incompetent developers.
If anyone is unsure about it and owns Minecraft, check out the TerraFirmaCraft mod. Vintage Story and TerraFirmaCraft are both based off the VintageCraft mod afaik
Was just about to recommend this. Really wish I could get a server of people playing it. Single player is ROUGH. It takes so much time and effort to build cool stuff in survival and there's just not enough time to gather all the raw resources in a day.
My biggest complaint is resources is far to scarce. My first map i had to abandon because it took me litterally 4 hours walking to find the nearest limestone. The scarcness would be ok for large servers that can support a trade economy. But in a single player world, all the resources needs to available within atleast 1k blocks of any single point. Minecraft solves this be distributing most of the resources within a chunk and only change their distribution based on their depth.
Amazing game. Way more complex than Minecraft and 100 times more fun.