Wizards of the Coast "now talking to lots of partners" about next Baldur's Gate
Wizards of the Coast "now talking to lots of partners" about next Baldur's Gate

Wizards of the Coast "now talking to lots of partners" about next Baldur's Gate

Wizards of the Coast "now talking to lots of partners" about next Baldur's Gate
Wizards of the Coast "now talking to lots of partners" about next Baldur's Gate
Idk if anyone could do half the job Larian did.
Obsidian could maybe, they did a couple classic BG-style Infinity Engine games in Pillars of Eternity I & II.
...but that's a little bit like a step back/down from what we saw in BG3.
I have full faith in Tactical Adventures. Solasta is the closest translation of tabletop D&D to CRPG ever made IMO. All they need is a better than indie budget and permissions to use the full license and content instead of just the SRD.
The gameplay is good but from what I played, outside of combat, it was a bit lackluster, and rations were a pain when I played. Though it's hard not to compare it to BG3 in that regard. I did like Larian's system to interact with the environment and liquids too that made some battles more dynamic. Maybe there's more of that is Solasta than I saw too, I didn't get far, should give it another go, it has solid combat which is at least half of a good DnD game.
I think Owlcat makes fantastic dnd games. They made Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Rogue Trader. They could certainly do more than half as good as Larian. However, their big problem with pathfinder games is that they are stupid long and kinda bog down with so so so many items and talents in the late game.
Look.. Maybe BG4 will be good. But after watching this exact cycle play out over and over again for the past decade I'm not sure how you can expect anything else.
When will the business world realize that anything business majors are given control of turns to shit. Like I know that it's not impossible for a AAA game to be good but I also know that most companies that can handle that kind of a budget are run by people who just think gamers love throwing money at anything labeled "video game", proved by so many out of touch quotes.
Like the BlizzCon "don't you have phones?" showed that Blizzard didn't even realize that their main demographic and shitty f2p phone games didn't have much overlap.
Or EA's "sense of satisfaction" was transparent when they give a paid path to skip a ridiculously tuned grind.
Or Ubisoft's "AAAA" said they hadn't even noticed that "AAA" was starting to be considered synonymous with "shit".
The funny part is that they aren't even wrong about the potential to make a lot of money from video games, it's just not by using business major tricks to extract the maximum short term gains or approaching making a video game by thinking about how to make the most money from it.
BG4 is going to be BGOnline 😂
I’m good. Not really interested in supporting Hasbro after all that’s happened since BG3 released.
So...a new Dark Alliance game is up next?
BG2 was a huge game too, and it took 25 years for a sequel.
They're not going to pick a studio and crank out bg4 in just a couple years.
I'll be surprised if it takes less than a decade.
WOTC can put the name "Baldurs Gate 4" on whatever they want. They could make a Farmville clone in 2 months and release it as "Baldurs Gate 4" if they want. They own the copyright.
It just won't be good.
But it'll probably sell decently well.
The problem is that Hasbro is desperately trying to make more money from WotC. But fairly recent actions indicate that they don't have players' best interests at heart. They fired all the contacts that Larian worked with. So nobody is left who has even a modicum of insight into how BG3 was done so well.
I fear several cheap cash grabs are in store for us. The first will probably be a quick and dirty DLC that will come out in a year or two.
It took less than 2 years to release BG2 after BG1. In the meantime Bioware licensed Infinity Engine to Black Isle who released Planescape Torment and Icewind Dale one year apart.
It took Larian 6 years to develop BG3 after Divinity 2. They moved on to their new game but that engine and assets could be similarily licensed to other studios to churn out some games using similar or simplified formula.
Think most people are more interested in what Larian is cooking up, the IP barely matters.
Yeah anyone apart from Larian making BG4 is basically fucked. Maybe if they wait 5-10 years and a studio with an established brand comes in, but that isn't what's going to happen.
Prior to BG3 I held BG1&2 somewhere in the top 5 games of all time. BG3 had an impossible bar to meet and they not only met it, but far surpassed it.
I'm genuinely sad at whatever BG4 releases as. It's like someone who loved Diablo 1&2 looking at Diablo 3&4. Diablo 3 was a shell of Diablo 2 and I literally just had to check if Diablo 4 was a released game. Maybe it's fun to someone, but I've completely checked out of the series.
So here's to BG4, BG:TCG, & BG:Mobile, shells of the greatness that came before them.
OblivionObsidian is the only other company that can hold expectations currentlyI loved Diablo 2
fuck what they've done
That's not how IP holders think. Their ego ruins our fun.
Exactly. This headline read as "Interested investors want to throw money at someone because BG3 did so well and then demand they release a half finished product so they can meet their quarterly financial date."
I think people are sort of over wotc ever since the OGL fiasco, plus milking mtg for all it's worth. This is probably a result.
I'm in the opposite group. I don't care for Larian's games (though I wish them the best) and I was very let down when they made the latest Baldur's Gate.
Not sure why you're being down voted, it's a reasonable opinion to have if you don't like their games. I feel the same about the originals. I tried them and respect them a lot, but they're just not for me.