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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)WI
Posts
1
Comments
272
Joined
2 yr. ago

  • Yeah, I think it's pretty interesting. I'm a little worried about how long you have to hold them, how quickly they can be used, and how often they interfere with typing very fast. I think those things would interfere with each other, and I'd quickly find it annoying.

  • It seems like a pretty obvious lawsuit to me. They announced his promotion, and then never gave it to him, despite making him do the job for months. That alone is an easy win, IMO.

    But then there was also a contract he signed? That super easy lawsuit time.

  • I could see it maybe being useful for certain large games that you only play occasionally, but...

    That'd mean redownloading right when you actually want to play, which is a pain. Also, in ability to tell it to archive or un-archive something manually makes that situation even worse.

    It feels like those "ram doublers" back in the day... Neat in theory, but just painful in reality. It puts a check mark on a sales pitch, but doesn't actually help anyone.

  • If you're only watching on 1 TV, I don't think there's any reason to keep them a separate 4k library. And if your server can handle transcoding easily, there's still not much reason.

    If you have an often-used second (or third, etc) TV with lower resolution and your server doesn't handle transcoding well, then it's probably worth keeping them separate.

    I've also started to disagree with the guide about file size. I don't think I can tell the difference, and I'm not trying to preserve media for the future. So long as the video has the features I want, I think just about any file size is fine.

  • From what I understand, the more you NG+, the wilder it gets.

    The whole game feels like it was based around this concept, but you don't get there until you've played a lot of hours, and then it resets almost everything, meaning that your choices and bases are pretty pointless in short order since you'll be going NG+ more and more.

    And that would be fine, if the rest of the game was great. But it isn't.

    I didn't play more than a few loops. I keep thinking I'll go back and play more, but I just never feel like it. It's such a shame because I've got 100+ hours in all the 3D Fallout and Elder Scrolls games, and 200+ in some of them.

  • I've been into Progression Fantasy lately. Everyone I know who read Naomi Navik's Scholomance series loved it. I also really enjoyed Cradle, Menocht Loop, and ... hm, others, but nothing is popping into my head.

  • I "fled Reddit" because they started making really stupid managerial decisions and screwing over the user base. They changed how they do things, and I no longer agreed to it. The same thing happened to me on Lemmy. I initially joined a server that decided that majority vote was the way to run things, and I left. Then I joined a server that died. I finally found my current one and like it.

    Though in reality, I now frequent both sites and enjoy them for different reasons.

    Gacha games, though... They tell you up front what to expect, and they do that. (Except certain illegal cases that actually got in legal trouble for it.) Yes, they're predatory and manipulative, and they ruin the lives of some people who have certain tendencies. That really sucks.

    But they're fun and satisfy an urge that many people have that isn't getting satisfied otherwise.

    I think spending hundreds of dollars on a game is stupid (I've done it, over a couple years on 1 game) and I think spending thousands is insane, even if you have more money than you can ever use. But I can and do play them for free (or close to it) now if they are fun and don't waste my time.

    I don't think these positions are hypocritical. I'm not on Lemmy because I'm a zealot. I'm on here because I enjoy it.

  • Like Genshin Impact, Star Rail has a decent base game that does well with its characters and combat. Notice I didn't say "great".

    However, after you get through the intro and the first world, they start adding on to the game. There's a whole bunch of 1-off mini-games that are fun in their own right and have nothing to do with the Gacha.

    The first one is a museum administration mini game where you're responsible for "hiring" people that have 3 stats, and then balancing those stats to make money for the museum, then using the money to upgrade the museum, run mini-quests to restore the museum, and hire more staff. And expand the museum.

    Each of these little mini-games is a few days of fun, and I think I've found 4 so far IIRC in Star Rail. Genshin Impact has had similar things, but tend to not be permanent, and to be less involved than Star Rail's.

    The gacha is generous enough that you can generally play without paying anything. I don't think I've given any money to Star Rail, though I have paid the monthly $5 to Genshin Impact for a few months now. And I'll admit, I started thinking about paying it to Star Rail, too. It's definitely a gacha game, but on the actually-playable side if you're playing free.

    That said, if gacha games are something that just stick in your craw, it's unlikely that any game will change that, and I'd argue that you're better off never finding out.

    In the end, I'd say you're best just accepting that for what it is, it's one of the best, and letting it go. There's no point in being upset that people enjoy a game that you can't. Let them have their fun, and go have your own instead.

  • I'm not real happy with how scary the warnings are for sideloading apps, but I think this is different. In this case, it was installed from 1 place, then updated from another. I think the user needs to know that, and that it might be undesirable. And it doesn't keep warning you about that app afterwards, either.

  • Like you, I don't see that setting, and only see the one you see. I don't think it exists. I think they just had it backwards.

    It makes no sense to delete movie files when clicking unmonitor.

  • I guess I should put it in perspective by saying I like Clicker (incremental) games. The good ones, anyhow. Yeah, every game is a loop of the same general thing. It's how to you iterate on that thing as the player progresses that makes it good or bad. There isn't enough change here as the level goes up.

  • I looked into this, and it turned out to be a lot harder to do than I expected. I thought it should be pretty easy to stand up a simple web server and reply with that info, but ... No.

    I think if this were my project, I would instead make an app that always runs in the background and updates an MQTT server periodically, and I'd have my other system check that server instead. Alternatively, that app could just hit a web endpoint somewhere and POST the data to it, and that server could do whatever you want.

    But as far as existing apps, I don't see anything that does what you want.

  • I think you're overestimating the amount of effort that it takes to find someone's email or Twitter account and send them a message. And I pretty much guarantee that the kind of person that sends them has already been spewing that kind of hatred verbally, at a drop of a hat, for quite some time. It's not a creative process, it's just anger given a voice.

  • Plus, it's far from my "second or third" and I still enjoy them. Pokemon games are what they are, and I like them.

    I'm not saying they couldn't be improved, but I don't pass on a game just because it doesn't max out its potential. I buy fun games, and no game is perfect.