I was under the impression that display stream compression was intrinsic to HDMI. From what I understand, HDMI has a consistent display stream, whereas DisplayPort sends packetised data.
It's generally used in gaming to sync content FPS with display refresh rate, which can help prevent tearing (esp with vsync) and input latency / display jitter for when content can't sync to a denomination of your panel's refresh rate
I suppose they wrote battlefield in the headline since it's an EA franchise, but I totally see where you're coming from. At least they mention halo directly after.
Feels like client side anticheat is a perpetual game of cat and mouse either way. EGS certainly doesnt prevent cheaters from spoiling apex (impossible aim & recoils control, impossible aim snapping & prefiring on target location, impossible movement etc).
Server side would be great but extremely costly in terms of performance from what little I understand.
It's fixed in v1.2