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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)UN
unused_user_name @ unused_user_name @lemm.ee
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5 mo. ago

  • Exactly, I went for my PhD because of interest in science and my subject. Never really wanted a job in academia and I am happily employed in the private sector now. We should return to praising science and knowledge for its own sake (and the betterment of mankind) rather than seeing it only as a means to a better paycheck and/or corporate profit.

  • It might be nostalgia speaking, but I think the real issue is that a 20 year old game can actually be this good and popular. How can it be that it is more enjoyable than anything else I’ve bought over the last year (at least)? Doesn’t that say that game companies in general have dropped the ball on game design, focusing on graphics and money over content and gameplay? As I said, it might just be me stuck in my wonderfully comforting blanket of nostalgia…

  • Higher import taxes (tariffs) on Canadian goods for Americans will increase the price, presumably reducing the amount of these goods that Americans will buy which hurts the Canadian producers. The only thing Canada can really do is hurt American producers in the same way, hence increase tariffs to reduce Canadian consumption of American goods and hurt American producers just as much (or preferably more). Hurting each other is a loss-loss strategy though, which explains why trade wars typically do not have winners only losers…

  • Not sure this is correct though. Of course all these companies are multinationals, but not all of these are American companies. For example Unilever is British and Nestle is Swiss (have not checked them all).