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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TR
Posts
7
Comments
229
Joined
2 yr. ago

  • Gen Z here. I have a house, (its small, i wouldn't want a bigger one, because there is no need for it,) a decent car, am married, dont have any debt other than a mortgage, and i can comfortably pay everything i need to now and save a bit for the future. Why would I want to work harder for a better car? I don't have a desire to show off or anything. Instead of working hard for someone else, I want to create things. Stories, games, art, I want to be creative, i dont want to work my ass of for someone else, doing menial labor.

  • I know that Canada just approved 80000 70mm air to ground missles for Ukraine, which is a decent, if short term, supply. I think a good fleet of modern aircraft is what Ukraine really needs to regain its momentum. Can't do a whole lot when the enemy has basically free reign of the artillery war.

  • MGS1 is my favorite of the series and is one of my favorite stories in gaming. It's an incredibly mature story for all the wackiness thats still in it. The music is perfection. The performances are incredible. The characters are great. I love everything about this game. I think, somehow, the low poly graphics and textures adds a lot to the realism and grittiness of the game, despite being fairly arcady in gameplay. At this point in the story, almost everything that happens in it is believable, other than the supernatural parts (which are, in this game, actual supernatural powers, which adds a whole new layer of mystery!) I HATE how over explained everything became in MGS4 and MGS5, (and to some extent, mgs3 even.) I think MGS4 kind of ruined the series for me, even though mgs4 has my favorite gameplay. MGS5 just felt like a Ubisoft collectathon game to me, and vocal parasites can lick my ass with how dumb it is. It has good moments, but it feels rather aimless compared to MGS1-3.

    1 has the most serious tone, but still has some goofiness and arcadiness that really meshes well with the story and visuals somehow. 2 and 3 stayed strong with the story, both being more goofy, but also having deeper meanings and plots. I like 1-3 a lot, and even 4 is a fun romp, but 5 just could not hold me. Ground Zeros was great! But Phantom Pain is just a slog for me.

  • Some good old classic Counter Strike. Lot more fun when its just you and people you know imo.

    Crab Games is a fun parody of squid games. And its free!

    Perfect Heist 2 is really fun, but idk if the games are large enough for 15 people.

  • Doom 3 is my favorite one to play when there's combat and its had some tweaks to the gunplay (like fixing the god-awful shotgun spread to be more normal, greatly reducing ammo amounts, and increasing armor effectiveness,) but if i want a really fun experience, I tend to do Doom 2, or Plutonia. The newer doom games don't have enough mobs spawning in, and a lot of the levels just feel like combat arenas, (less so in Eternal) instead of places to explore. I think a lot of people overlook the exploration of the og doom games and 3. I liked how demons could roam the halls in Doom 1 and 2, and it really made the levels feel a bit more sandboxy imo. Not to say Doom 2016 and Doom Eternal are bad games, certainly not! It's just a lot easier for me to sit down and play a few levels of doom 1 or 2 for 30 minutes or an hour, instead of getting invested in complex, more intense gameplay.

    Doom 1 and 2 typically relieve stress, though can be challenging, while in doom 2016 and eternal, i feel overwhelmed sometimes and kinda have a bad time cuz I need to focus too much, constantly switching weapons and whatnot. Sometimes i just wanna mow down a horde of zombiemen and imps with a chaingun or ssg.

  • Simcity 2000. I am a huge fan of Blade Runner and Simcity 2K has a very Blade Runner esque soundtrack and I'm LOVING it. I never picked up on the Blade Runner aesthetics in SC2K until recently, particularly after watching the movie for the most recent time. Sure, I played it as a kid, but I didn't watch Blade Runner till i was an adult, so revisiting it now made it very fun. I made a cyberpunk city with high crime, a large focus on commercial zones, and building only the Plymoth and Draco super buildings.

  • Moreso about his crippling fear of aliens, but Joel Vinesauce has some utterly bizarre and nuts segments. His Voices of the Void stuff is hilarious and his paralyzing fear makes him super entertaining. He also does weird youtube video nights where he watches creepy youtube videos.

  • Squad. People said that I would like it because I like Arma 3, but with no AI scenarios, editor or singleplayer for that matter, I just didn't like it. It felt too sweaty as opposed to Arma where I can take my time or have a casual game of Wasteland. Plus it feels like there isn't a casual gamemode in Squad like Arma KOTH which is basically just giant tdm with some squad and support mechanics.