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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TI
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545
Joined
2 yr. ago

  • In the US Apple had an early lead with the iPhone and so a lot of people converted from SMS to iMessage.

    In the EU the iPhone didn't have the same adoption, so when WhatsApp came along most people were still communicating with SMS, so it was WhatsApp which captured the market instead.

  • The people closest to me in my life I have converted to using Signal, but I have family and friends who use WhatsApp, who also have in turn their own family and friends who use it, and so-on down the line.

    Ditching WhatsApp myself would mean not being part of those groups, and I can't convince thirty people at once to all ditch a platform they are perfectly happy with (even if I don't think they should be happy with it) and has huge lock-in because everyone else in their lives also uses it.

    I honestly hope that Meta cram it to the brim with ads, because if it gets shitty enough then maybe the alternatives will look more appetising.

  • I'm genuinely sure that phones helped to kill the prevalence of smoking. Seriously.

    Like, imagine you're waiting outside the cinema for your friends in pre-phone days. You can't just stand around doing nothing because you'll look like some sort of wierdo. But smoke a cigarette and suddenly you're someone with purpose.

    Phones solve that same social anxiety need, to give you something to be doing when it would be awkward to look like you're doing nothing.

  • It seems like it can make sense. Platform fees aren't an initial outlay, they're effectively a cut of profits based on sales.

    For the sake of argument using fake numbers, if a studio spends $1m making a game, and then they put it on Steam and it does $10m in sales, then Steam's cut of that at 30% will be $3m

    So, spending more on store fees than development seems possible - especially if your game is selling really well

  • Normal manufacturing efficiencies and cost reduction is surely the biggest reason they are cheaper now but it's absolutely a factor.

    So many companies in so many industries are trying to move from being product companies (make money selling a thing) to being service companies (make money from subscriptions, user data and other monetisation) and I'm doing my damnedest to keep away from any of it.

  • Exactly this.

    Manufacturers are NOT INTERESTED in selling low-cost dumb TVs when they can sell smart TVs and get long-term returns. They are even willing to sell the TVs at cost because they will monetise later with ads and selling your data.

    Manufacturers don't want you to have a dumb TV, they want everyone to go smart - which is part of why business-targetted dumb panels are priced higher - to disincentivise regular end-customers from buying.

  • Agree. I changed the way that I purchase games by setting myself a rule:

    • Buy it only if you are going to play it TODAY

    Previously I had a library of games I had never played because I bought them on sale and they just sat there, unplayed, making me feel sad and stressed.

    Purchasing only when I want to play now is both less stressful, and less expensive!

  • These are absolutely gorgeous.

    I love how many of them manage to capture the whole concept and theme of the work in just a single illustration.

    Some of them capture it far too well, like if the book was real you couldn't even use that cover because it's an absolute spoiler, like Fight Club with the guy facing off against his own shadow.

  • A central account instance rather defeats the point of a federated system.

    With federation it's ensured that any single instance is only a small part of the whole, and that if any instance goes down (or worse, goes rogue and becomes a bad actor) then the impact of that is minimised. All users being registered on a single instance is akin to putting all your eggs in one basket.

    I do totally understand from the perspective of new users that it's hard to understand what to do or how to do it but that is a problem that could be better addressed with clearer onboarding. e.g "Choose any one of these recommended instances to sign up. It doesn't matter which - you'll be able to see the same content and communities across all of Lemmy no matter which you pick"*

    *mostly, but close enough