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458
Joined
2 yr. ago

  • The New Vegas dialog system is much better.

    However, the graphics are getting kinda long in the tooth.

    And it is significantly less-stable. I've definitely fallen out of the map a number of times, too.

    And without hitting a wiki, you can lock yourself out of a lot of things that aren't obvious. Choices matter, but often in not-immediately-apparent ways.

  • Some people in this thread are apparently streaming it to their Deck from their PC. If you're set on playing it on a Deck, that might be an option.

  • Well, Outer Worlds is already almost literally “Fallout 3, in space”.

    Outer Worlds really did not scratch my Fallout itch.

    Yeah, superficially it's similar in a number of ways, but:

    • For all practical purposes, the game is fairly linear. The world is open, but you have little reason to go back.
    • The Fallout perk system introduces a lot of interesting mechanics, is an important part of the game. The Outer Worlds perk system was almost entirely flat bonuses to one thing or another. Didn't change much how one would play the game.
    • I rarely found myself stumbling into new and interesting situations just walking around the world.
    • The weapons weren't all that interesting or customizable. That includes the uniques, other than the science weapons.
  • From ping-pong balls to dynamically-resizing horse balls.

  • VirtualBox isn’t compatible and must be uninstalled. Yeah, not doing that, got my family’s mail server in there

    In all seriousness, might be worth just setting up a physical server separate from your gaming system.

    I mean, I've thrown out many computers that would be entirely capable of running a mail server and the like.

  • It's legitimately important if you want to be able to pull random software from places and not have your system compromised, a la smartphone OSes.

    It's not the whole story -- things still aren't entirely sandboxed aside from that -- but without it, the GUI is a big security hole.

  • One thing I did want in Fallout 4 that I don't believe it presently does is dynamic generation of polygons in curves.

    The game has environments with kinda curvy surfaces, but aside from the dynamic level of detail models, the engine can't go throw spare horsepower at generating more polygons to make smoother curves. I think that that's a good match with long-lived PC games, because people playing it years later on more-powerful hardware can burn their extra cycles on making things pretty.

    It's not vital or anything, just think that if there's one game where it'd be neat, it'd be Bethesda-type games.

  • textures

    What about the textures? Like, higher texture resolution?

  • If you mean just the Creation Engine, that was 2011.

    If you trace it back to Gamebryo, then Morrowind was 20 years ago, but I don't think that one can say that even Skyrim looks much like Morrowind.

  • I'm not going to wait two years -- though I'm opposed to preordering -- but there are other benefits too. Two years down the line:

    • A bunch of bugs are patched. Even if Starfield is relatively free of bugs, there will be some.
    • The wikis for the game have been written up. Some obsessive person will have sat down and figured out the quirks of game mechanics and documented them. Understanding stuff like the relative merits of armor-piercing, bleeding, and so forth in Fallout 4 was complicated.
    • Starfield's expansion packs will be out.
    • Mods will be out, and there will probably be some pretty "must have" ones.
    • You'll have more hardware oomph to throw at the game, make it smoother/higher res.
  • I liked Fallout 4. I mean, the dialog was annoying compared to New Vegas, but the story was fine. That was 2016 for the initial game, and the DLC later.

    EDIT: 2015. 2016 for the DLC.

  • There may be an argument that if training isn't necessary for a given job, maybe it shouldn't be a requirement to do the job.

    I recall listening to a podcast a few years back talking about how RNs (registered nurses) here in the US were taking over some portion of work that had been previously only permitted to be done by doctors, because it really didn't require a doctor's training. That reduces costs, and isn't a problem, as long as the training that an RN has is sufficient to do the job.

    https://www.bls.gov/ooh/healthcare/registered-nurses.htm

    2021 median registered nurse pay: $77,600 per year

    https://www.bls.gov/ooh/healthcare/physicians-and-surgeons.htm

    2021 median physician/surgeon pay: This wage is equal to or greater than $208,000 per year

    If you're requiring the latter to do work that the former can do perfectly well, you're imposing a lot of unnecessary expense on the medical system, basically limiting yourself to a workforce doing those tasks that is a third the size.

    The thing I'd look for to see whether too-low training mandates are a problem is whether one had unacceptably high rates of error and whether, upon investigation, those were traced back to limited training.

  • Max wants to push alerts on viewers when there is breaking news on CNN.

    I could maybe see there being a market for this if the default is not to show them, and there's an option to receive notification of developments on a specific topic. It's better than rabidly refreshing a particular topic that you are specially interested in.

    Like, say you live in an area with an approaching hurricane, and you wanted to be alerted if there are any new developments on that particular topic.

    However, I have a hard time believing that, in the general case, people want alerts popping up.

  • When I buy a new car, the car is the same as the one in the posters and built by the same people.

    I mean, they've got their own tactics.

    googles for a car ad

    https://www.youtube.com/watch?v=Msd5ltrMd3Y

    That does rather seem to aim to imply, without ever actually explicitly saying so, that the Ford truck has more towing capacity than that of its competitors that it is hauling.

  • We still haven't established whether some form of warp drive is doable or not. Even if you can't move faster than light, if you can distort spacetime around yourself sufficiently in the right way, you can maybe get a functionally-similar effect.

    https://en.wikipedia.org/wiki/Alcubierredrive

    The Alcubierre drive ([alkuˈβjere]) is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable energy-density field lower than that of vacuum (that is, negative mass) could be created.[1][2] Proposed by theoretical physicist Miguel Alcubierre in 1994, the Alcubierre drive is based on a solution of Einstein's field equations. Since those solutions are metric tensors, the Alcubierre drive is also referred to as Alcubierre metric.

    Objects cannot accelerate to the speed of light within normal spacetime; instead, the Alcubierre drive shifts space around an object so that the object would arrive at its destination more quickly than light would in normal space without breaking any physical laws.[3]

    The local velocity relative to the deformed space-time would be subluminal, but the speed at which a spacecraft could move would be superluminal, thereby rendering possible interstellar flight, such as a visit to Proxima Centauri within a few days.

  • The night/day thematic thing, where sunshine kinda comes back to Paris as you liberate areas, was really nifty.

  • the world would be an infinitely better place if Twitter died

    I think that Twitter is good for footage of emergency-type situations.

    All sorts of people who don't know each other put images or video up, and the community is pretty good at associating it.

  • If the Daily Mail's editors do it, it must be a good idea!

  • Hmm. It'd be interesting to go through game credit screens and build a database to try to predict good games.