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11 mo. ago

  • Methodology is important to a robust result. It's weird that you take issue with their considerations there.

  • I haven't got very many gigantic third party titles, but nearly my entire Switch library (46 games) fits on the internal storage with 25 GB to spare.

  • I think the hardware has a lot of promise, but it's fair to say that at this very instant there aren't many exclusives to justify it if you aren't excited about Mario Kart.

    If you have a backlog of Switch games, or you have favorites you're frequently playing on Switch, the improved processing power and loading times could be attractive, even if your games don't have resolution/framerate patches. For example, Hyrule Warriors: Definitive Edition loads battles in a snap, and doesn't have any framerate issues during gameplay anymore (although it is still capped at like 30 FPS in cutscenes, sadly.)

    There's a couple other neat things about it, but likely not too relevant to anyone who's on the fence about the console.

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  • Oh this is awesome. I can see so many cool applications for this in wearable electronics and custom form factor batteries. I hope their research into improving the voltage pays off.

  • They already offer a subscription service. And on top of that they have not-so-microtransactions in their shop.

  • Even though it's a corporate spokesperson, they wouldn't have requested anonymity if they were allowed to talk about it...

  • Are mastodon users stupid or just on a which hunt?

    💀

  • After the point in time where you made the connection, you will see activity start coming in from their connections. So you should gradually see their followers populate as those people make new posts, which get federated to your instance through your connection to them.

    Especially if the connection you made is the first time the remote instance has been interacted with, it's going to look barren at first because there is basically no capability to sync history. You can think of it like an RSS feed.

    (This is oversimplified - it's possible that ActivityPub might allow for historical items to be synced just like RSS publishers can choose to include older data. I would speculate that it's not commonly done for bandwidth reasons if it is possible.)

    A downside to this is that if you're trying to read through historical posts (from before you made the connection) you will have to click through to the hosting instance to get a complete view.

    An upside to this is that because you only see content posted after the connection is established, you are guaranteed to be seeing new posts from active users.

  • Still waiting on Fish 1.1, it should have several new features but has been floundering in development hell...

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  • Some nerd probably wanted to be able to say they literally decimated their management teams

  • Israel is probably the contractor that does the dirty work for the others.

  • Oh hey, I never thought I'd see somebody who's the target audience for those AI generated social media sites in the wild :P

  • Correct me if I'm wrong, but I believe by default IRC is only logged if the client opts to log it. I don't remember being able to see message history when joining a channel back in the day, so I'm not sure if servers themselves keep logs by default.

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  • Having done it for a living for a few months, you cannot possibly imagine how bad it gets.

    No, seriously. I already had very little faith in humanity going in, and thought I'd seen the worst the internet had to offer. Scraping the actual bottom of the barrel is difficult to even describe. I had to force a stunned sense of humor about it to detach myself a bit as a coping mechanism.

  • It's reportedly been running for seven years, so I suppose I just assumed that they didn't want to pay to maintain the online service for all eternity.

    The other reply's probably also got a good point in terms of actual staff doing support for it, too.

  • The article links to a previous article about the online service for the free to play version shutting down. It looks like the Complete edition is an offline version where all the content will be available through gameplay without microtransactions, where the events will rotate every 4 years. HTH

  • Honestly, as long as the collision lets you walk over it smoothly without getting caught in the gap between the terrain and the object, I think this is fine. Having it flush or overlapping would probably lead to z-fighting or other weird collision bugs.