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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ST
Posts
6
Comments
742
Joined
2 yr. ago

  • Because when you’re a child alone in a house the motivation of an intruder just doesn’t matter and you shouldn’t make a kid feel bad for doing what was necessary in a life or death scenario.

  • Na, fuck that, This guy might be a saint with the most tragic relatable backstory imaginable but the last thing this kid should do is hesitate long enough to hear that story or believe it, also a kid just can’t fight back even if he could he shouldn’t take the chances, as far as him saying he cried like a baby, 🤷 you broke into my house dude you aren’t gonna be praised. This kid has every right to be proud, in this situation we are nothing but animals and he did exactly the right thing.

  • That all changes if you upgrade your ship and focus on automation, if your still running around shooting rocks you’re doing it wrong you set up either auto miners or deep surface mines I would argue the entire point of the game is to rise above the mundanity, and combat has that Fallout problem where it almost deliberately sucks until you upgrade everything don’t get me wrong it’s no COD and fighting sentinels feels tedious and boring but I don’t think they actually want you fighting them I think it’s supposed to be like real life in you avoid fighting law enforcement if at all possible, fighting pirates can be really fun but sentimental’s just infinitely respawn.