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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SI
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2 yr. ago

  • I feel like some of that was on purpose. Like, the whole point of the show was our bumbling first steps into space, there's gotta be mistakes. And it gives some latitude to explore plots that aren't all "Flawless Space Hero Saves the Day"

  • I think a lot of atrocities come from our need to be accepted by the people around us. Especially with fascists, whose group identity is based around excluding and hurting the outgroup, they're stuck in a constant cycle of egging eachother on. One fascist says "lets beat up a black guy", the others nod, and the person who feels most vulnerable to getting kicked out of the group tries to prove he belongs by saying "Nah, let's KILL a black guy" repeat ad nauseam.

  • 3.5 has a ton of splatbooks, sure, but they're expansions. You go in one, if you want, at character creation to pull out a cool class you want to play. Not playing something out of that book? Then you never need to think about it. It's not like you have to have encyclopedic knowledge of all the hundreds of splatbooks; all the rules are contained in the DMG and PHB, just like with 5e.

  • Picking a ttrpg system (or a computer game engine) is about finding something that does as much of the work you don't want to do for you. If a system doesn't do much of the stuff you want it to, find a different system. If it does a bunch but has just a few things you don't like, it may still be worth spending some time fixing the parts you don't like. Or if the parts that are bad are also the parts you want to do for yourself anyway, then go for it.

    There's arguments about systems because different DMs have different design strengths, weaknesses, and goals, and what you're looking for in a system changes from person to person.

    And then the meta-rule for engine selection is, the best system in the world doesn't matter if no one plays your game. So if your party is only interested in D&D or rules light systems or whatever, don't let the perfect be the enemy of the good.