Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SC
Posts
0
Comments
337
Joined
2 yr. ago

  • I'll answer this one in German since this is my time to shine. Let me just say, the wall is perfectly fine, what we see is just another layer of OSB board for ease of installation on top of the actual wall behind it (which is well framed and insulated).

    Dies ist ein sehr unterhaltsamer thread fuer mich, da ich beide Seiten verstehen kann.

    Auf der Webseite von Wolf Haus ist die Installationsebene aus OSB zu sehen, die angegebene Punktlast ist 70kg pro Schraube. Wenn du sicherstellst, das deine Schrauben durch die Kanthoelzer in die OSB-Platte gehen, solltest du dich auf diese Angaben verlassen koennen, also eine Schraube haelt dann 70kg.

    Deutschland hat selbstverstaendlich auch eine Norm fuer Kuechenmoebel, DIN 68930. Da bekommst du ein Gefuehl dafuer, wie schwer Kuechenschraenke werden koennen. Die Nachbarn in der Schweiz verwenden die Norm SN EN 14749, zum Vergleich. Es ist nicht ungewoehnlich, einen Schrank (wall cabinet) mit 120kg Belastung zu testen.

    Beachte bitte auch die Distanz der Schrauben, man darf nicht zu nah oder zu weit setzen. Ich habe das hier auf Deutsch gefunden:

    https://www.huettemann.de/lagerkatalog/download/osb4_belastung.pdf

    Ich wuerde immer mit einem margin zur Sicherheit rechnen, vielleicht 20%. Eine Schraube haelt dann also 0.8x70kg = 56kg. Wenn du die Distanzen beachtest und dir das Gewicht deines Schrankes ausrechnest und auf entsprechend viele Schrauben verteilst, solltest du safe sein.

    Ich gehe natuerlich davon aus, das die Installationsebene von Wolf Haus fachgerecht konstruiert wurde.

  • You're right. After moving to Germany, I can tell there is nothing wrong with this picture, but it sure looks crazy out of context.

    Interestingly enough, most residential houses I looked at had solid, steel reinforced concrete walls everywhere.

  • What does the prompt for such an abomination look like? I mean, really, what do you have to specify to walk the line bordering on NSFW and almost clinical, well, not even gore content, but... you know what I mean, just look at the thing.

  • Ventilation definitely helps. I mean, I'm not doubting the effects, I actually run sensors in my office and have personally experienced "mind fog" when I ignored the readings for too long and didn't open the windows when it was time.

    I was just wondering if we're already at a point where environmental changes have made this one additional problem we need to think about more.

  • While elevated CO2 levels seem to be affecting certain cognitive abilities, I did not find definitive results indicating that this has become a general problem.

    There is a meta review that indicates additional research might be worthwhile / required ( https://pubmed.ncbi.nlm.nih.gov/32557862/ ).

    Do you have any sources worth looking into?

  • But all that requires effort. For many people, if there is an obstacle that takes away even just several minutes prior to actually playing the game, an important time window might be missed and the opportunity gone.

    Also, sitting down in a dedicated space that more often than not features associations of work, an office etc. to play a game has a completely different vibe to it. You pretty much are required to switch your head space to "gaming", it becomes a thing, something serious, non-casual. Depending on your living arrangements, you're isolated from your family sitting in the living room while you're in the "office space", playing. You're not lounging on a couch since that isn't all that compatible with the input style of most games (ever found a relaxing pose operating a keyboard and mouse? For the love of god, teach me). I know PCs handle controllers just fine, but IMHO, not many games are optimized for controller usage on PC.

    All that doesn't really lend itself to a lifestyle where gaming, while still being enjoyed, simply doesn't have the same goals or can even attain the same priority in life.

    Let me shave off 25 minutes of my day to just relax on the couch dude, life is hard enough.

  • Just to provide accurate information for anyone that might read this: different kind of dewormer. Cocaine has Levamisole, the covidiot crowd latched on to Ivermetcin.

    It is somewhat "funny" that we now have multiple contexts in which people guzzle down animal deworming agents though. Ah well.

  • UK is a bad example though, it's basically an island that has an issue getting decent weed... decent anything really, they're consuming a ton of crappy coke, too. Horrible quality doesn't stop them though.

    Other places do much better.

  • Cuda

    Jump
  • I started working with CUDA at version 3 (so maybe around 2010?) and it was definitely more than rough around the edges at that time. Nah, honestly, it was a nightmare - I discovered bugs and deviations from the documented behavior on a daily basis. That kept up for a few releases, although I'll mention that NVIDIA was/is really motivated to push CUDA for general purpose computing and thus the support was top notch - still was in no way pleasant to work with.

    That being said, our previous implementation was using OpenGL and did in fact produce computational results as a byproduct of rendering noise on a lab screen, so there's that.

  • In an intuitive sense, yes, absolutely.

    But in a mathematical or statistical sense, no. Remember, adding or subtracting any number to/from infinity yields infinity again (also true for other operations). In turn, the mean of any set of numbers that contains infinity is also infinity.

    An outlier, however, is defined as a large deviation from the mean. Therefore, everyone with a normal lifespan would be considered a statistical outlier. It's kind of a mathematical pun.