Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RU
Posts
2
Comments
614
Joined
1 yr. ago

  • I did write that they came as slaves, but that's not the necessary part. I'm starting to think that you just really want me to be racist, facts be damned.

    Brits didn’t need to immigrate to the US in order to learn about American rock music.

    Yeah, because american rock music already existed, and USA and UK have a long shared history. Inventing rock music without close personal proximity is much less likely, and inventing a style is one thing but popularizing it is quite another. It wouldn't have gotten as popular in the USA and Europe if all the early blues and jazz musicians were in Africa.

  • But the claim that you have to whip people and chain them up to synthesize European folk melodies with African base rhythms seems at once absurd and sadistic.

    Cool, I never made that claim. They probably needed to immigrate to a western country to invent it and popularize it, that they went there as slaves is a different matter.

  • There's little chance that immigration wouldn't have been involved somehow in your scenario(s). But true, maybe we could have gotten blues and jazz from a thriving, industrialized Congo, Nigeria etc.

    Hell, maybe it would have come from middle class American Natives in the Mississippi Delta. Or Chinese rice farmers in a country not ravaged by opium. Or Iranians not ground under by the Shah’s dictatorship. Or Austro-Hungarians who weren’t cannibalized to fight the Napoleonic Wars or the 30 Years War that caused the Caucasian Exodus across the Atlantic.

    They might have invented interesting musical genres that merge mainstream european music with their own more rhythm-focused music styles, but I really doubt any of them would have invented something that closely resembles early black music. Maybe one of them could have invented techno, but blues, jazz, soul, and blues-derived rock music as we know it? Very improbable. Music genres don't spawn out of thin air.

  • Dwarves have massive asses, they just don't usually wear the kind of clothes that accentuate it (also, they're kind of hard to see for tall races)! I mean seriously, they're supposed to be stout and have a lot of stamina for working in mines and the like, you can't really have that kind of build with a flat ass.

  • I got a device from a competitor (the original company's devices are >20€ nowadays). Worked great, too, but its longevity sucked - the next year, the ceramic plate didn't get hot enough anymore, even with fresh batteries. Yet another example of "buy cheap, buy twice".

  • One of those cocktail stirring spoons with a long, round handle. Makes stirring a glass full of ice extremely easier compared to normal spoon handles. In contrast, I found mixing glasses and cocktail shakers fairly optional (and those tend to be more expensive than $20 anyway if they're decent quality).

  • Wisdom

    Jump
  • Most land animals are crustaceans (insects, spiders etc.), actually. Unless you define crustaceans as fish, too, which stretches the word 'fish' even more than including all land animals but isn't completely without logic, either. 'fish' is a really imprecise category.

  • I usually have a good time with isometric fantasy rpgs in the vein of Baldur's Gate. They don't really have grind, the world is generally well-filled with a relatively dense story and interesting quests (denser than Skyrim at least), and if the game becomes too hard you can turn down the difficulty. Though you do need to actually be interested in the combat mechanics (which are much more complicated than e.g. in Elder Scrolls games) to really enjoy these games, IMO. One downside is that these types of games are usually really long; I've dropped a couple of them halfway because they overstayed their welcome.

    Some examples:

    • Baldur's Gate 3 (don't really need to have played 1+2 to enjoy this one, though they're still very good)
    • Divinity: Original Sin 1+2
    • Pillars of Eternity 1+2 (2 has much better combat, but the first one is pretty important to understand the world)
    • Tyranny (this is a relatively short one)
    • Pathfinder: Kingmaker 1+2

    For more Skyrim-style games, I really enjoyed the Gothic series. I think their level of grind is about the same as Skyrim (probably a little less, but it's been a while), and if you can get past the outdated graphics of the early titles they're quite fun. Especially the dialogues, they aren't as serious as Skyrim's.

  • The thing is that for most men, it's not voluntary when they don't 'lose their v-card' for a long time, it's that they can't find a partner. Someone who never managed to find a partner despite trying typically doesn't exactly feel like a winner, so they tend to at least somewhat agree with the popular sentiment that older virgins are 'losers'.

    It's true that this isn't really other people's business, especially not if they're only using it to put people down instead of trying to improve things. Though this is certainly an issue on a societal level.

  • 196 @lemmy.blahaj.zone

    jump rule

    RPGMemes @ttrpg.network

    Kobold Rule