Trinitycore has a guide https://trinitycore.info/ if you follow it properly it will result in a working server. Any time I've seen someone have a problem following it, they either missed a step by mistake, or tried to go off on a tangent, configuring it for their own needs during install/setup.
First make it work with the instructions, and once it is working, then tinker with it :P
This was actually the story I had in mind when I wrote my comment. In my case, I'm using cloudflare for this mbin instance, another unrelated low traffic site, and R2 for the media on the instance. It's so small that it will never really escape their free tier.
But yeah, if you're doing something that is scaling up this is definitely something you need to be aware of.
There seems to be a line, so far as I can tell. If everything you need sits on the free tier, they're really good (well tbh their R2 storage is reasonably priced too). But once you stray into needing a paid tier, it apparently (I'm not there) quickly gets expensive as you're lured into every higher tiers.
But yes, in general I don't mind cloudflare so much and do use their free (and R2 paid) services.
Well, it depends. I mean the original story "The Time machine" I think very deliberately had a machine that was on the ground. I guess if you're "travelling" through time then you could follow your local location in the same way you do when it is moving forward at the normal rate.
The argument is more true for time machines that instantly move through time, like back to the future. Since yes it would need some way to account for planetary movement.
Yes. But this is precisely the reason I won't play games that need kernel level anti-cheat. I barely trust game devs to run usermode code on my machine. I sure don't want to let them near kernel mode.
It's good to see. The UK one is still ticking upward too (133.5k/100k). It's been an impressive last minute push.
Now, we wait and see I guess. I expect nothing useful to come from the UK one, but at least we force them to respond again. Even if it is the same response.
The EU one, I really do hope something comes of it.
Here is the thing. They cite users running kernel level cheats, and the need to detect them. Well, if they allow user mode anti-cheat to function under linux I see two eventualities that will likely force them to change their mind.
1: Cheats find a way to spoof running under wine/linux while in windows and continue to use only the user mode cheat while running their windows kernel cheats.
2: They develop kernel mode cheats for Linux and move cheating to Linux.
Either of these could end up either forcing them to either stop linux clients entirely, or somehow segregate them.
One thing I've seen with serious cheating communities... They will go a long way, a long long way just to cheat. Almost as far as spending time to get good at the game. Almost, but not quite.
I hope it doesn't go this way. I don't play games with kernel anti-cheat as a matter of principle. But it would be annoying if it happened to a game I already played.
Dave Williams, successfully sued for unjust termination and was returned to the service in 2006. Williams was again fired for brutality in 2009, and again reinstated.
Aha, I see. So you mean there should be a community for anonymous posts. I think it's not inherently supported with ActivityPub. But I guess someone could create a bot that all posts went through. However for very obvious reasons the community would need to be moderated VERY efficiently.
Trinitycore has a guide https://trinitycore.info/ if you follow it properly it will result in a working server. Any time I've seen someone have a problem following it, they either missed a step by mistake, or tried to go off on a tangent, configuring it for their own needs during install/setup.
First make it work with the instructions, and once it is working, then tinker with it :P