I was checking this out expecting a Switch Lite form factor with the specs of a weaker Steam Deck - the perfect indie machine (a real Switch is stuck on outdated unmoddable versions of indie games).
Which is why this flashcart is saying "don't go online unless you're using your own backups". This cart spoofs the unique signature and such to the console. If you download mario kart 8 from a torrent and run it here, you'll trip Nintendo's copy detection. If you go to a gamestop and buy a used mario kart 8, then back it up to this thing and return the cart to the gamestop... Well one of two things happens.
1: Nintendo's system is manually managed and Nintendo checks cartridge certs against a known dataset of pirated copies. You can now play pirated Mk8 online because of your valid cert that doesn't match any known dumps.
2: Nintendo's system is automated and will permanently ban anyone online with a given cert in two consoles at once. You can now play pirated Mk8 online until someone else goes to the gamestop, buys the cart you used, and tries to play online at the same time as you. Now you and the guy that bought the used game are perma'd.
I love f4mi's videos. They're an absolute treasure and she's clearly passionate about the Wii/DS era of gaming which was my own awakening point for modding the absolute christ out of every bit of tech I can get my hands on.
It's free to host a mod on github. Mods like this and the pride flag remover for Spooderman are just trolls seeking attention and outrage, so they have to make sure to be very visible and find-able. Nexus has no obligation to host those files and if the modders actually wanted to play the game with the changes (and enable others to do so) it's totally possible to do that without Nexus. They upload to Nexus (which has a clear policy against this) so that they get exposure when "journalism" reports their mod being deleted (since talking about this is free Engagement™)
Returnal supports dualsense advanced features, you just have to plug the controller into the PC and disable steam input.
I used Returnal as the benchmark tool for the dualsense features (I don't have a Playstation older than 2) and was amazed by them, then I realized that I didn't like the actual game as a roguelike or a shooter so I return(al)ed it. But the controller features were sick
On the flip side, I've been using FX file explorer for this for years with no issues, but my roommate on the latest iPhone (a year ago) encountered a pretty horrific oversight in the default Files app's way to handle this (and no option to use third party apps).
Whenever she tried to copy more than 2GB from the network drive to the phone via Files, the phone would completely lock up and freeze (and stop transferring, which I confirmed by looking at read operations on the home server). She had to hard reboot and copy the files over multiple operations instead of just queuing up 50GB of audiobooks once and letting it transfer in the background. It turns out the Files app handles network assets by loading them all into RAM and then writing them to the iPhone's NAND, and if you try to perform an operation that takes more than the phone's current available RAM it just does the Apple equivalent of a bluescreen.
Every method of communication known to man short of identity verified adult-only channels is a potential direct route of communication from a child to a pedophile. No, I don't think that Lemmy, Discord, Reddit, Xbox Live, PSN, Steam, Twitter, Tumblr, XMPP, Signal, 4chan, Whatsapp, Snapchat, Messenger, SMS, Neopets, Geocities, Kik, Club Penguin, or IRC should be shut down because of that potential abuse case, and I don't think that Nintendo should avoid a decent friending/communication infrastructure because of it. And I've been using some of those services since i was a child. And no, I don't think that wholesale banning kids from communicating online so that companies get to distance themselves from abuse is the right answer either. But just not having a communication system because maybe someone will use it for child abuse or drug deals or media piracy or coordinating the assassination of the President?
I took the comment you're replying to to mean "I was hooked, so when I read that sentence I stopped reading about this game so that I could go play this game"
Yeah, I agree. The reason BG3 was a bigger success than DOS2 is because it has the Baldur's Gate / D&D license (and has broader appeal since the system is one that a lot more "casuals" understand thanks to the real-play podcast boom), not because it's a much better game than Divinity. If Larian's next game isn't D&D, it'll probably not sell as well, regardless of quality. In a way though it should relieve some of the pressure on the studio.
Most "retro" games have been backed up but the definition of retro shifts all the time. You don't even need to go that far forward: the PS3 and X360 have a ton of missing stuff - games yes but especially DLCs and update versions.
The pre-online era was "easier" - find each revision of a Donkey Kong Country cart and your job's done. Now, every game has 12 versions and casual pirates that "just want to play the game" only bother sharing the oldest and newest ones. There's content locked behind promotions and account bonuses. There's patches that alter or remove content (or patch important speedrun tech out of games). And the presence of online in otherwise single-player games is always going to be something inherently opposing preservation of the original experience - you're not going to ever get the same experience playing Wind Waker HD with Tingle bottles that I did because either the feature is dead or it's been reimplemented through something like Pretendo. And with a reimplementation, the source for the community posts is no longer casual fans taking selfies with bosses but instead comprised exclusively of tech savvy users who bothered to install a fake Miiverse on their hacked Wii U / emulator. You can emulate Demon's Souls (PS3), but you're not going to get the messages or phantasms from the original.
When the game's level design is set up to comfortably accommodate four players (which NSMBU is), those accommodations don't necessarily make the game better when played solo. NSMBU has a lot of "extra" space and a really wide camera zoom compared to traditional 2D marios like World or Bros 3, and very few jumps require any degree of precision or P-speed (because if they did, it'd be really hard for four players to do them at the same time due to collision and camera shift).
Wonder has really tight level design, which makes the 2-4p feel cramped and necessitates the removal of player collision. But those changes make it a much better single player experience.
I was checking this out expecting a Switch Lite form factor with the specs of a weaker Steam Deck - the perfect indie machine (a real Switch is stuck on outdated unmoddable versions of indie games).
The $1300 price tag was a damn jumpscare lmao