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Nintendo @lemmy.world

Super Mario World™: Mario & Yoshi 71438 | LEGO® Super Mario™

RetroGaming @lemmy.world

City Connection announces JALECOlle Famicom Ver. series for Switch

Nintendo @lemmy.world

City Connection announces JALECOlle Famicom Ver. series for Switch

Nintendo @lemmy.world

For The First Time In A Decade, A Nintendo World Championships Gold NES Cart Is Up For Sale

Nintendo @lemmy.world

SNK VS. CAPCOM SVC CHAOS - coming to Switch July 22

Nintendo @lemmy.world

Nintendo celebrates 40 years of the Teenage Mutant Ninja Turtles on Switch

Nintendo @lemmy.world

Deliver Us The Moon – Launch Trailer – Nintendo Switch

Nintendo @lemmy.world

Jon Wofford, Lead UI Artist at Retro Studios on the HUD in Metroid Prime 4: Beyond

Nintendo @lemmy.world

The Karate Kid: Street Rumble - Official Reveal Trailer

Nintendo @lemmy.world

It’s official: No Nintendo console has lasted as long as Switch without being replaced | VGC

Nintendo @lemmy.world

ACE COMBAT 7: Skies Unknown Deluxe Edition – Launch Trailer – Nintendo Switch

RetroGaming @lemmy.world

『Double Dragon Revive』 - Announcement Trailer

RetroGaming @lemmy.world

Double Dragon 3D revival announced for PS5, Xbox Series, PS4, Xbox One, and PC

Nintendo @lemmy.world

TMNT: Splintered Fate Dev Talks Crafting A Radical Roguelike And How Hades "Opened Our Eyes"

RetroGaming @lemmy.world

DYKG - Every Cancelled Nintendo 64DD Game

Nintendo @lemmy.world

DYKG - Every Cancelled Nintendo 64DD Game

Nintendo @lemmy.world

Unlock the Ultimate Super Mario 64 Experience: Play with 16 Players in Co-op Mode!

Nintendo @lemmy.world

NES – July 2024 Game Update – Nintendo Switch Online

RetroGaming @lemmy.world

A company called GamesCare has created their own version of the Sega Neptune called the GF1 Neptune

Nintendo @lemmy.world

TRANSFORMERS: Galactic Trials - Out October 11th, 2024

  • I know, Barry Leitch is a genius! Have you heard his tracks on Horizon Chase Turbo? Amazing soundtrack and all!

  • The ending was a chore for me. I don't want to spoil it, but the last stretch is a bit repetitive. And it'll be quite some work to finish the missing 1%, so I don't know if I'll do it 😬 (I'll probably want to play Pikmin 4 again in a few months).

    Sonic Superstars hasn't had too much love from with Mario Wonder in the Switch most of the time 😅

  • I finally finished Pikmin 4 with 99% completion. I know exactly the 1% I'm missing, but I'm not sure when/if I'll ever go back and finish that. The ending felt quite like a chore, which was a shame.

    I am definitely playing more Mario Wonder this weekend and maybe try out Sonic Superstars 1 player mode since I've only played co-op so far.

  • I wish Nintendo considered going back to Wario Land... Although I guess the Wario Ware games probably sell better.

  • It's not concern, more like interest, escapism. Life is shit, let us enjoy things 😆

  • Ooft, Super Mario and Spider-Man on the same week. Poor Sonic is DOA 😬 I ordered both, Sonic does look pretty good. It's kind of weird and fun to buy a new Sonic and a new Mario game on the same week (for the same Nintendo console!), having grown up during the console wars of the 90's!

  • So hyped!!! Looks like Super Mario Bros on acid and there's nothing wrong with that. Finally a detour from the "New SMB" style and some proper 2D innovation. Really looking forward to playing while Sonic Superstars looks at me from the shelf 😄

  • I got their N64 Mod Kit, and I had really high expectations. But the stick feels more like the cheap GameCube stick replacements for Nintendo 64 controllers you can get on eBay. It's definitely not the same as a Nintendo 64 controller. Hopefully this'll be better!

  • Oh no. I really like 8bitDo and have bought a few things from them. But the Nintendo 64 controller stick from 8bitDo is not good. That's a shame, being such a fundamental part of the N64 experience, I thought Analogue would go the extra mile with the controller. I guess they count on people using the controller ports.

  • Had to do some work before trying it out and uploading a mini review. Stupid jobs 😅

  • It's been a while since I played the unpatched version, so take this as a very informal review. It took a while to start when I first booted it, maybe it was still doing some work in the background. But once the logos started appearing it just went on to the intro and stuff. Some things seem to show up faster, but it's still far from ideal.

    There's one part that might be a bit better than before, say when you press "Local" to just fight one fight against the CPU or another player locally. It still takes a good while until you get to the character selection screen though.

    Something that's still quite bad is the character render while you're choosing a character. Say you choose Sub-Zero, you wait a few seconds, and Sub-Zero shows up on the screen. When you move your cursor to a different character, Sub-Zero will remain there for quite a few more seconds, until whatever your new character is loaded. So if you're fast (not even trying to be fast, just tapping your d-pad normally), you'll go through lots of characters that will not render at all, since it takes them some time.

    The other really bad part is once both characters have been chosen, there's this zoom in where they say something to each other. And this is so awkward, since both models just stay there, staring at each other, while you wait for the fight to load...

    Fights do feel like they might be faster. You still get some proper frame drops and once in this fight the camera stayed still while the action happened kind of out of frame to the right.

    I haven't played the new patch that much (maybe this weekend), but I played several fights on the unpatched version locally. It doesn't feel like a massive improvement, or maybe I just don't remember it that well and it's definitely much faster.

    It's still a fun game, I just hope they keep fixing and optimising it. And hopefully they fixed these kind of weird glitches...

  • Downloading it now. It's massive, over an hour to download. Will report back 🤞

  • The loading times on this game are exhausting, so the progress bar is kind of a welcome addition.

  • Yeah, just Switch. My laptop can play some decent games now that Linux is widely supported, but it's already a bit old.

  • Ok, yeah... I got the game today and it's seriously bad. I won't play it again until there's an update. Once you're finally fighting it's not too bad, but you just need too much patience to get to a fight 😆

  • I hope they do fix it, it's good that they're addressing it. The Switch has such a massive install base these days that developers can't just treat us as second class citizens anymore 😅. I ordered it at a discount but I haven't received it yet. Hopefully there'll be an update soon!

    I play Mortal Kombat 11 on the Switch and it's definitely not as good as the more powerful consoles' versions, but it's still fun. If they get this one to work at least as well as MK11, it's good enough for me. We'll see...

  • I think I'm getting Nintendo Online soon. F-Zero 99 helped in that decision, I need to check it out!