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1,453
Joined
2 yr. ago

  • Obviously not, else I wouldn't have named it that.

  • Then don't live there.

    I'm sorry, but I can't sympathize with normal people with normal salaries that choose to live in the most expensive cities in the world, and then discover that they can't afford shit, especially when they find themselves out of a job.

    Move out, find towns that are affordable, go work for employers that embrace remote work, get a normal salary, and enjoy a low cost-of-living.

    It is 2025. The job market is global and remote work is now. If you're relying on salary to be magically tied to where you live, then you obviously don't know how capitalism works.

  • Smaller goals means something that everybody can agree on. If you start bloating the petition, then you start adding on shit that might not have universal agreement, and it hurts the whole process.

  • It won't go anywhere even if he was impeached. He's already been impeached twice.

    He could even get voted out of office, and then what? Is somebody going to force him out of office? Do they have to escort him away? Who gets to do that?

  • I'm sure there's plenty of fans, and you guys and gals can enjoy your sequel.

    But, I'm just not down with Kojima whipping out his Kojima and Kojimaing all over the place. The man cannot write a cohesive story that makes any amount of sense if his life depended on it, and the absurdity has gotten even worse over the last few games. He has nobody to tell him "no", so every shit idea and thought in his head ends up in the game.

    Also, how many cans of Monster energy drink are going to end up in this sequel?

  • Software vulnerabilities affect us all, not just Europeans. Software is used by all, not just Europeans. CVE was never about an small subsection of software.

    By isolating this agency to just Europeans (though its name), they are fragmenting what should be a global effort to catalogue and document the world's software vulnerabilities.

  • Because on the global internet, only Europeans are vulnerable to hacks. 🙄

    If you're going to make a database for the world, make sure the name reflect that aspect.

  • That’s what the pre launch marketing campaign is for. Getting on YouTube and Twitch channels is just to get the snowball rolling.

    Right, and that's what this game didn't have. You have a trailer and some people who happened to discover this game and decided to play it. No real marketing campaign push to get indie streamers to play it. And the ones who do happen to play it are PoE2 players, which doesn't do a good job of shaking off this looter ARPG image it's trying not to make.

    The name makes it even worse because it's not a unique phrase.

  • Here's your damn nuance: "In Germany, we've removed all Nazi symbols and references. Unlike films and other works of art, video games in Germany are forbidden to use such symbols and references as they are classified in Germany as toys and not media art."

    Toys? Sorry, I'm not going to call The New Order a toy, nor most of the other story-centric video games I play.

  • It's not one you should rely on. People don't stare at their Steam page every day.

    This should have been promoted through the usual YouTube and Twitch channels. Find all of the YouTubers that review indie games and start sending emails.

  • Is there a search engine that doesn't leech off of some huge corporate API?

  • I think NRFTW is fantastic, and it’s exactly what I was expecting it to be. However, people saw it at the same “style” as Diablo or Path of Exile and expected the game to be like those… except they’re not. And for those that do realize that, you have the other idiots that refuse to accept that it’s an EA game that still has a long roadmap until completion and bitch about the lack of an “endgame.”

    Honestly, I think trying to compete with Diablo and PoE2 is already too much, even if it's trying to say it's not those. Those games are huge, with long-running, dedicated fanbases, and they do enough to oversaturate the market just fighting amongst themselves.

    This was the wrong type of game to be trying to dive into the first time they cut themselves off from Microsoft's financial cushion.

  • It's always lack of advertising. The unfortunate fact of life is that 99.99% of indie studios have no clue how to market their game. They think they just have to make a good game, and boom, people will flock to it.

    Steam is there to make sure users have a platform to download their game. It's not there to market it. Marketing is just an occasional side effect.