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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MO
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2 yr. ago

  • Ive been taking my grandma to church on sundays for about half a year now. Sermons have usually been about not being a dick and, like, donating food and diapers.

    Still waiting for someone to yell about the purity of manhood or something but I get the impression they have more important things to think about.

  • Most of the action rpgs I've seen in the last five-ish years have play-to-get-ahead dlc's. I was going to recommend a monster hunter game but they have "guardian armor" that lets you skip the first five-ish hours of progression.

    It really sucks, and I get it. But talking about it with strangers on the internet will not make anyone feel better. I recommend just playing the dang game if it's that enticing. I'll probably play dragons dogma 2 in a couple years when mods will let you cheat in the dlc items for free.

  • Like the other person said, you have plenty of options, especially if you're willing to include platform fighters like Rivals of Aether 1&2 and Slap City. Skullgirls is legit if you don't mind your female characters "breasting boobily".

  • Apple users get the option to "react" to messages, adding things like 💜 or 👍 to the message. Since it's not natively supported by other messaging apps, those users get a message that looks like mine instead of an emoji.

  • I had someone say they wanted me (as part of a conversation about preferences, not totally off topic) and it was honestly really flattering. I told em I was ace and we moved on. It was like seven years ago but I'll cherish that memory forever...

  • One of my favorite indie games was bought out by Gearbox, the corporation that's behind the Borderlands movie

    I think this will negatively affect the game I like, but I'm happy the developers got serious money. I'll find a new indie game, and hope that the next generation of indie devs gets serious bank by selling their game next.

  • the developer answer is just that if everyone treated you like an unstoppable short-tempered killer, the dialog and role-playing aspect of the game would be hampered. In a perfect world, todd howard would have programmed a reputation system in the game so you can scare and intimidate people if you wanted to, but it's good enough without it.