That's kinda an insane amount of ram for most simulations. Is this like a machine learning thing? Is his python code just super unoptimized? Is it possible he's making a bunch of big objects and then not freeing the references when he's done with them so they're never garbage collected?
You can always do that though since you can dualboot to whatever other system you want. I thought their idea was to have a mode you turn on and off in your main system, but I think that's just how kernel anti-cheat would already work.
As far as I can tell, the lawsuit alleges that steam threatened pulling their (wolfire games) steam sales if they sold elsewhere for cheaper. Which would be bad if true. However, this does not appear to be anywhere in steam's actual seller agreement. The only clause in that agreement is about steam keys being sold for cheaper, which is why the other poster was focusing on that.
That allegation seems to be that steam in practice is threatening things that are outside of the contract itself.
Edit: I read the emails from the lawsuit discovery (page 160–) and it seems like most of them are about steam keys and their policy on that, which seems more reasonable. But there are definitely a few emails that explicitly go beyond that
"You can definitely participate in sales off-
steam, and we don’t want to discourage or prevent that. But in terms of promo visibility, regardless of Steam keys, we do try to think really hard about customers and put ourselves in their shoes. If the game is discounted down to $15 on Steam, and then it goes into a bundle or subscription with ten other games for $6 a few days or weeks later.., that really sucks for the people who bought at the way higher price! Why did you market me a $15 price if the game is actually selling for more like $1 somewhere else? For instance, we’d probably want to avoid running a 50% discount on a game if it was going to be a free giveaway on another store a week later, even if the giveaway had nothing to do with Steam Keys."
Which seems pretty straightforward. Some of the other emails also imply that they might choose not to sell the game at all on steam if you do that.
I still don't think this is correct for two reasons. 1: I believe the DMCA and friends count as copyright law. 2: just reading the text of the law (#17 U.S. Code § 106):
Subject to sections 107 through 122, the owner of copyright under this title has the exclusive rights to do and to authorize any of the following:
(1) to reproduce the copyrighted work in copies or phonorecords;
(2) to prepare derivative works based upon the copyrighted work;
(3) to distribute copies or phonorecords of the copyrighted work to the public by sale or other transfer of ownership, or by rental, lease, or lending;
(4) in the case of literary, musical, dramatic, and choreographic works, pantomimes, and motion pictures and other audiovisual works, to perform the copyrighted work publicly;
(5) in the case of literary, musical, dramatic, and choreographic works, pantomimes, and pictorial, graphic, or sculptural works, including the individual images of a motion picture or other audiovisual work, to display the copyrighted work publicly; and
(6) in the case of sound recordings, to perform the copyrighted work publicly by means of a digital audio transmission
It seems pretty clear that only the copyright owner has the rights to make copies, subject to a number of exemption.
Now IANAL so I could be missing something pretty huge, but my understanding was that this right to make copies (especially physical ones for physical media) is at the core of copyright law. Not just the distribution of those copies (which is captured by right 3)
I don't think this is true. While copying might fall under fair use if used for some purpose, you definitely can get in trouble for copying even without distributing those copies.
For example, you can't rent a library book and then photocopy the whole thing for yourself
I like it a lot when I don't need a full IDE or a terminal editor (which I use micro for).
The folding in Kate isn't bound to a keyboard shortcut by default, but you can bind the katepart > Toggle current node in settings > configure keyboard shortcuts. It's also available via mouse on the left side.
In that case it's highly unlikely your problem is with DNS. And much more likely it's a problem with the actual connection to the server. If you are willing to share the IP/domain I can help troubleshoot (either here or in a DM).
I believe for the highest efficiency you only want to use about half of the rated power of the PSU. So if your system draws 350W, 700 is a very reasonable power supply
If you haven't seen it, the open source driver for 3d connexion stuff is also pretty good, and I believe might be necessary for blender to work with it. It's also probably packaged in the distro repositories.
https://www.youtube.com/watch?v=aMT_EGXQwyk
I'm not all the way through it but the first part is pretty cool