Usage: docker stop [OPTIONS] CONTAINER [CONTAINER...]
Options:
-s, --signal string Signal to send to the container
-t, --time int Seconds to wait before killing the container
Reminds me of Arx Fatalis. I think it's the only game I've seen where casting spells requires you to trace a rune in the air instead of pressing the cast button.
Any type of game (sandbox, RTS, etc) where the landscape changes dynamically.
All games are either player vs player or player vs mobs or player vs game-mechanics-that-affect-your-stats. But I have never played a game where I have to consider a river overflowing and destroying a village, or an avalanche, or earthquakes.
Even when there are environmental hazards, the base map never changes. Rivers never change their course, islands don't appear or disappear, oceans don't dry up, dams don't burst, quarries aren't excavated.
If you look at the universe structure, it's not entirely implausible to have some straight lines that don't intersect any bodies of mass, depending on how far back in time you're looking.
Should there be a space between 'relatime, flask=' ? Is that in fstab? It should all be one string, like in mine
mine
rw,relatime,fmask=0022,dmask=0022,codepage=437,iocharset=ascii,shortname=mixed,utf8,errors=remount-ro
A specific pay-rate ratio between shareholders and all employees. Executives and shareholders should not be getting paid 100x what the bottom employees get paid. This kind of inequality is what is bringing about the collapse. As company profits increase, all employees should get the benefits, not just the execs and shareholders.
Unfortunately no filter here