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∟⊔⊤∦∣≶ @ luthis @lemmy.nz
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86
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1,926
Joined
2 yr. ago

  •  
        
    Usage:  docker stop [OPTIONS] CONTAINER [CONTAINER...]
    
    Options:
      -s, --signal string   Signal to send to the container
      -t, --time int        Seconds to wait before killing the container
    
    
      

    Unfortunately no filter here

  • I think you're thinking of

    systemctl list-units --type=service --state=stopped

    status gives the state of the system and a cgroup tree

  • Is there a way to do this without cd-ing to the directory with the compose file first?

  • Cool, didn't know that!

    Just tested, so you have to cd to the directory with the docker-compose.yml file in it first

  • You can of course do it this way too, it's just extra typing:

    docker container stop $(docker container ls -qf name=snikket)

  • Yes,

    systemctl start [servicename]

    But I wanted to see what I have stopped and not started again

  • Only if you know what the [service] is. In my case, I'm prone to forgetting so this way I can see what should be running but isn't

  • Yeah now I stand a better chance of recovering files if something catastrophic happens

  • True, now you have the power to find your files manually!

  • We don't, it's a psy-op.

  • Reminds me of Arx Fatalis. I think it's the only game I've seen where casting spells requires you to trace a rune in the air instead of pressing the cast button.

  • Any type of game (sandbox, RTS, etc) where the landscape changes dynamically.

    All games are either player vs player or player vs mobs or player vs game-mechanics-that-affect-your-stats. But I have never played a game where I have to consider a river overflowing and destroying a village, or an avalanche, or earthquakes.

    Even when there are environmental hazards, the base map never changes. Rivers never change their course, islands don't appear or disappear, oceans don't dry up, dams don't burst, quarries aren't excavated.

    The world and nature are always dead and static.

  • Tried a different way:

     
        
     filefrag -v testfile 
    Filesystem type is: ef53
    File size of testfile is 6 (1 block of 4096 bytes)
     ext:     logical_offset:        physical_offset: length:   expected: flags:
       0:        0..       0:    4660742..   4660742:      1:             last,eof
    
      

    Went to offset 4660742 in wxhexeditor, but still when I copy out the hex and convert to ascii, it's nonsense

  • Actually, I suspect 'login' refers to init and logind,

    Back to the wiki to find out the steps during late userspace..

  • If it’s the former, what is going on with that?

    If you look at the universe structure, it's not entirely implausible to have some straight lines that don't intersect any bodies of mass, depending on how far back in time you're looking.

    https://duckduckgo.com/?t=ffab&q=universe+structure&ia=web

    If it’s the latter, couldn’t this have traveled from one of the things behind it?

    Only if that thing is/was ahead of the lightspeed/space expansion event horizon.

  • Should there be a space between 'relatime, flask=' ? Is that in fstab? It should all be one string, like in mine mine rw,relatime,fmask=0022,dmask=0022,codepage=437,iocharset=ascii,shortname=mixed,utf8,errors=remount-ro

  • Both lines are commented out, # means that it is ignored

  • A specific pay-rate ratio between shareholders and all employees. Executives and shareholders should not be getting paid 100x what the bottom employees get paid. This kind of inequality is what is bringing about the collapse. As company profits increase, all employees should get the benefits, not just the execs and shareholders.