It's better for making a pretty island or a nicely-decorated house. And the vault pole is a real benefit early on, before you can build bridges. Otherwise, NL really is the better game.
Tangentially related: there are a lot of moments in Firefly where the characters speak Chinese. Instead of captioning it properly, they just write "[speaks Chinese]".
Which is especially jarring when you have a whole [speaks Chinese] sentence with a [speaks Chinese] phrase in the middle.
On the modern games taking forever to get to the point: I've been playing the Paper Mario TTYD remake on Switch. Out of curiosity, I watched a little gameplay from the GameCube original... and glory be, does it look snappy. They definitely padded out the animations and stuff in the remake.
Could it be that you had a lot more time on your hands, and perhaps fewer games to play, as a kid? I know that aligns with my experience with other games. (Then again, having not played gen 3 myself, it might not be that deep)
When I did a legendary Combat Evolved solo run, there were one or two speedrunning strats I borrowed. Probably could do the same for H2 - one of the later levels, you can skip entirely if you do it right.
VMware offers their Workstation hypervisor for free now. I'm able to run Windows 10 surprisingly well using that, and use relatively intensive software like Affinity Designer without any noticeable issues.
This just reminds me of the mod situation for early versions of Minecraft. These days it's as simple as pressing a button and dropping your mods into a folder, but back then it was a case of directly modifying the main Java file, removing specific bits, adding specific bits in specific places... not smooth at all
MPP is glorious