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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KN
Posts
69
Comments
310
Joined
2 yr. ago

  • Sorry but I cannot agree with that take. The PS3 was difficult to develop for, sure, but it was immensely more capable than the PS2 architecture. See what naughty dog was able to produce on it in the last years of the console lifespan.

    But I do agree that for developers, the PS3 was a step backwards in terms of ease of use and tooling. And luckily they fixed that by basing PS4 on PC architecture.

    Still, I flippin' love the PS3 🥲

  • Outer Wilds. Will probably stick with me for the rest of my life.

    Death Stranding also had some moments that I remember fondly.

    Slay the Spire still got an immense amount of attention from me, even though I started playing it longer ago than 365 days. I discovered how fun this game can be with a friend / a group. Building the deck together and making decisions really amplifies the emotions :D.

    Demon Souls, first souls like I finished, on PS5. Just an incredibly polished experience.

  • Oh, my Lego interests are extremely varied :). I have a lot from when I was young, now I mostly do nice architecture sets or Lego icons. But I recently bought 31120, an ages 9+ 3in1 castle I I'm having a lot of fun with it too. I can really recommend creator sets, even though they are aimed at children the bricks and designs are very cool and charming and allow for a lot creativity afterwards!

  • Well, for me it was a bit to focused on visual programming, as I actually do know quite some programming languages and feel more comfortable with a full language.

    But it has great tutorials, everything you create is yours, the full engine is Foss and it is very capable. I think it is the ideal engine for beginners, I remember thinking that I wished it was around when I was just starting out :).

    The only paid stuff is if you want to use their online services (for hosting your game or leaderboards) and some assets are also for sale I guess (but this is the same in almost any other engine, e.g. unity asset store or Unreal). So no paywall in my opinion, again, the full engine is MIT licensed.

  • Do you know any old people? Lots of them still have joyful and valuable lives. Also, quit talking about people in terms of "usefulness". Sick people aren't "useful", disabled people aren't "useful", but they most certainly have a fucking right to live.

    I agree that artificially keeping a person alive while they no longer have any joy or value in their lives might be wrong, but this is a very difficult assertion to make and is certainty a lot more complex than your "just kill everyone at 65".

    Also, the problem is not population, it's how consumer focused our society is, constantly throwing away sustainable and ecological solutions for the sake of more profit.

  • Bad actors are already commiting crimes, they will have no trouble "illegally" using encryption software to keep their message hidden. Encryption is just math, you cannot stop a computer from performing an encryption algorithm.

    You can however "make it illegal" for software to do this, what just results in normal citizens having unencrypted communication, while people who are up to no good are still encrypting their stuff.

    🤦

  • I think you're confusing dimensions with parallel universes.

    Dimensions are just coordinates needed for describing an object.

    In practical physics, we have 4 dimensions, 3 to define an objects location (e.g. x, y, z) and 1 for it's moment in time.

  • I feel like you're not exactly talking about the same thing. What you are afraid of is for the government to have the ability to filter out what they see as "false" information, which I also find a horrible idea. A government with this power would be able to change the information flow to whatever works best for them.

    But a government can in my mind make specific rules about certain stuff that we as a society agree upon to not say (just as other laws are things we as a society agree to not do). I know that there are lots of wrong laws that need fixing, but the idea of a law in and of itself is quite sound in my opinion. And therefore I also have no problem with the specific law: people shouldn't advocate for violence against others because of their sexual orientation.

    This is not a slippery slope as every one of these laws on speech would be independently created, and opposed if society does not accept them.This is just like how all other laws are constantly in flux, but pushed towards a moral alignment with the people (e.g. allowing LGBTQ+ marriage). The outrage and possible revolution when these laws go opposite ways is what causes them in the end to align further.

    These are all my opinions and views, based on my own experiences and ideas. Feel fee to disagree or correct me!

  • I personally like transparent enforcement of false information moderation. What I mean by that is something similar to beehaw where you have public mod logs. A quick check is enough to get a vibe of what is being filtered, and in Beehaw's case they're doing an amazing job.

    Mod logs also allow for a clear record of what happened, useful in case a person does not agree with the action a moderator took.

    In that case it doesn't really matter if the moderators work directly for big tech, misuse would be very clearly visible and discontent people could raise awareness or just leave the platform.

  • While I agree with the sentiment, I feel that this kind of direct ad hominem is not really relevant. Especially since there is enough substantially bad stuff to say about Greene that does not equate her appearance to that of a cave person from 40 000 years ago.