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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FI
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1 yr. ago

  • 8Bitdo controllers are pretty hit and miss, but this is a big hit for them. The Pro series (and maybe others) comes with a rechargeable battery but the slot also fits 2 AA batteries.

    If only they could get their software more feature rich and consistent.

  • Good bass does just as much as good drums for metal in my opinion. Here's a good example of every part of a band with a chance to shine:

    BEYOND CREATION - Omnipresent Perception: https://www.youtube.com/watch?v=v0MkJtI3FvU

    Drums - 3:08

    Guitar 1 - 3:49

    Bass - 4:17

    Guitar 2 - 4:45

  • I feel like patch 2.2 specifically added in some performance issues and bugs. I played a lot on 2.12 and I remember it running a lot smoother/more consistent, but I haven't gotten around to actually double checking it (I apparently have four versions installed like a crazy person).

  • USB-C Gen 2.4 Strive is where it's at. Pretty limited when it first came out, but it's really great after all the updates, and apparently it's getting a switch port next year.

    Definitely didn't expect them to add Lucy from Edge runners as a crossover though.

  • Shark rule

    Jump
  • "... A..."

    (Youtube link)

    Some context for those unaware: Gawr Gura is a hololive vtuber, and this clip is how she started her first stream. Tens of thousands of viewers, and she makes her debut with 25 seconds of total silence and then a single "a", followed by a cut to her loading screen. Very weird, and very funny.

  • I already own it, but I'll have to give it another go. Been playing Against the Storm again lately and it's fucking fantastic. I liked Timberborn, but I didn't play it a ton. I think it was my first proper dive into city builders and I felt like there was a pretty strong learning curve coming into the genre, so I put it down and forgot about it.

  • It also runs quite well and looks great on medium and low settings. I can run it on high on my 2060 quite easily, but I don't feel like I need to cause the artstyle works so well.

    Might not be a big deal for others, but I love when games look good while taking very little computer resources.

  • Great game. First got recommended it here (I saw the game before but didn't really pay much attention to it) and I love it so much. I've always stayed away from city builders cause I feel like they turn into something I don't really care for as the game goes on, but the short scale rogue lite nature of this works incredibly well for me.

    I really like that settlements are inherently temporary and that the game throws a lot of wrenches at me. It's a good reminder to try and strive for flexibility rather than optimization. Settlements don't have to be perfect (and likely won't be), they just have to work well enough to get to the next.

    They've also added a ton of content and quality of life stuff since I last played a few patches ago. The UI still has some issues, but auto loading saved production limits and the overlay keys for buildings and workers make it so much easier to see what's going on at a macro level.

    Tip for new players: after you get your bearing in game (maybe 1 or 2 settlements), take some time to just go through and check out the overlays. You can easily do stuff like move workers around or see and adjust recipes of all buildings on your map at once. I only just found those options and it's a godsend compared to menu diving.

  • Great point honestly. I was only writing that comment from the perspective of answering troubleshooting centric questions. Not everyone who browses the internet has the same ability to see though, and while I imagine screen readers have some ability to process images (I've never used one so I don't know specifically), I can only assume that actual text is much easier.

    I know that text for me is much easier than screenshots, cause I've adjusted the font size and type in my browser to suit my preferences. Can't do that for an image.

  • If it's for textual information, I'm personally a fan of covering all bases. Screenshot, link to site, and quoted relevant text.

    Webpages can change, but screenshots can stop being hosted with no warning and any text in screenshot form can't easily be copy and pasted. Quoted text is essentially the longterm accessible failsafe. Text in comments tends to last much longer than images or links.