other than them taking the noise cue away from lockpicking!
Noooo! I loved Oblivion's lockpicking system. Got so good at it that one time I tried doing it with my eyes closed and was able to lockpick purely using the sounds. It was so fun and intuitive. Haven't played the remaster yet but am sad to hear that they took those sounds away, lol.
I had the complete opposite experience. Played the Balatro demo during one of the Steam fests and was instantly hooked. Played it for like double-digit hours in one weekend and pretty much knew I’d be getting the full game when it came out.
I had fun with the Dungeon Clawer demo too, but I agree with the person above that it felt a bit slow. I wonder if there’s been some updates to it since I last played it a couple months back.
while you can get a step counter on your phone (including privacy apps like Pedometer on F-droid), I’d go for a dedicated clip on simple counter. There is something about a physical object dedicated to the task that makes a difference to me sticking to it.
Honestly this advice is just as good as the first tip!
Noooo! I loved Oblivion's lockpicking system. Got so good at it that one time I tried doing it with my eyes closed and was able to lockpick purely using the sounds. It was so fun and intuitive. Haven't played the remaster yet but am sad to hear that they took those sounds away, lol.