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2 yr. ago

  • Please, feel free to reproduce one yourself then. And no, using the panorama trick doesn't count, which I think the "silly photos" in the article may be actually referencing instead of this.

    And is it really "outrageous"? At most I think this is amusing. Nowhere in the article gave me the impression that this is something that people need to be extremely angry about, Mr. Just in case.

  • I can also see the three arm positions being a single motion, just in three different time frames. If it really takes seconds to complete a composite, then it should also be very easy to reproduce, and not something so rare it makes it into the news. If I still can't convince you, I guess we agree to disagree then.

  • You don't need a few whole seconds to put an arm down.

    Edit: I should rephrase. I don't think computational photography algorithms would risk compositing photos that are whole seconds apart. In well lit environments, one photo only needs 1/100 seconds or less to expose properly. Using photos that are temporally too far apart risk objects moving too much in the frame, and thus fail to composite.

  • I'm aware of the differences. I'm just pointing out that similar phenomenon and discussions have been made since rolling shutter artifacts have been a thing. It still only takes milliseconds for an iPhone to finish taking it's plethora of photos to composite. For the majority of forensic use cases, it's a non issue imo. People don't move that quick to change relative positions substantially irl.

  • I see your point, though I wouldn't put it that far. It's an edge case that has to happen in a very short duration.
    Similar effects can be acheived with traditional cameras with rolling shutter.
    If you're only concerned of relative positions of different people during a time frame, I don't think you need to be that worried. Being aware of it is enough.

  • Not totally true. There's a reason why TSMC chips have better yields and efficiency than Samsung chips, even though they are on the same nodes and also use ASML machines. AFAIK, you still need to develop a know-how to build good chips, and ASML's tools enable that, true, but they don't know the rest of the process to make that happen. Neither does Apple nor other chip designers, and that's worth value.

  • If you or your girlfriend aren't prone to motion sickness, I'd recommend the Portal games and Outer Wilds.

    All games from Supergiant games are an automatic recommend from me, but if you're not into fast paced violent games which a spectator might not be able to keep up with, maybe skip Hades and go for their earlier titles.

    Both Ori games may be a good choice too since she can enjoy the eye candy and story alongside.

  • Ooh. Been a while since I've heard of To the Moon. There's a sequel to that called Finding Paradise, which I also remember liking. Haven't followed them since, but their latest game Imposter Factory seems great too judging by the overwhelmingly positive reviews on Steam.

  • A flying cockroach. Need I say more?

  • It's a very valuable spot geographically in the island chain too. With Taiwan under their control, they basically oversee all cargo ships coming through the South China Sea to East Asian countries like Japan and Korea, not to mention the additional economic area and military potential.

  • If only high end smartphone chips focus more on efficiency rather than performance, which for most people is already powerful enough for day to day use.

  • Really curious what's CCP's motivation/goal here?

  • Any game from Supergiant I would recommend in a heart beat.

  • Or they’re just trying to push Chromecast instead

  • Well this is way better than blocking roads and glueing your hands on the tarmac

  • It still works well enough though?

  • WHY? It's one of the reasons why I like Pixel cameras?!