A printing press is not a technology with intelligence. It's like saying we still have to manually operate knives... of course we do.
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it's not the benchmark for a reasonable amount of memory for anyone.Edit: apologies, I forgot we were talking specifically about a GameCube game.
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
People in this thread don't want to waste 2 seconds per use of a video game on a logo screen, but will happily waste the day discussing it.
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
Not only is it just 2 seconds, but it's 2 seconds while the game is no doubt being loaded into memory while it plays anyway.This is like whining about the Pixar animation that plays before all of their movies (for much longer than 2 seconds).
Winamp has announced that it is opening up its source code to enable collaborative development of its legendary player for Windows
They're not exactly building the same game, surely.I'd imagine there's online multiplayer to add for a start.
A printing press is not a technology with intelligence. It's like saying we still have to manually operate knives... of course we do.