Genuine question (I haven't played it): If it's a co-op PvE game, what reason could there be for not having the option of client-side hosting? You wouldn't need to have a queue and have lower requirements for server maintenance. You could play on official servers or community servers.
Go, mainly because I like larger scale board games (19x19 size). Go feels like fighting a war (macro) with many battles (micro) whereas Chess is fighting a single deciding battle. I do still like Chess though. They are different games. A lot more people have played Chess so here's my sales pitch for Go:
The rules of Go is very simple, more simple than Chess. You can learn everything you need to start playing in under 10 minutes. Yet at the same time it can be incredibly more complex. But even at high ranks it's extremely basic at its heart. I have a greater appreciation for Go pro players because the skill ceiling is seemingly infinite (at least from my perspective).
Every game of 19x19 Go is virtually unique. The amount of possible (legal) games of Go is 2.082×10^170 which is something like this number:
For context that's an order of magnitude more than Eddington's number, the estimated number of protons in the observable universe.
As for the game; You have these isolated battles across the board which at first don't amount to much until these battles begin influencing and spilling over one another. It's a constant fight for territory. Then at the end stage of the game, everything links up and 'front-lines' are formed into a big picture when the victorious emerges. My favourite game is the Lee Sedol ladder game: https://www.youtube.com/watch?v=t6QerXttau8
As for the requirement of memorization to be good at the game, it's true that some amount of studying is involved with learning sequences (Joseki). But you need way more game experience for that to be useful as you also need to build an intuition for an understanding of patterns. It's similar to Chess in this regard, but more.
As for counting the points to determine a winner, there's an easy trick. For Chinese rules, rearrange the shapes into squares and swap an equal amount of white and black stones. For Japanese rules, it's the same except you're swapping equal amount of empty space (territory). You can then easily count by using multiplication on nicer square shapes. The amount of points for each side won't be affected.
I login with Librewolf by disabling resist fingerprinting, then disabling all content blocking extensions, then clearing cookies, then restarting Librewolf. When you login, click "Remember Me" and re-enable everything
I found my IPTV provider on https://iptv.community. There's a thread where you can comment what you're looking for, and providers will message you. Usually you can get a 24h free trial before you buy a subscription.
I only have Sky Sports FHD though, no 4k. Although I'm sure there are providers who have 4k channels.
It's always upsetting no matter what but the biggest upset is when people do this to their children when they're not even religious, which is common in the US and South Korea. I don't think some parents realise how abnormal it is.
Some of Starfield’s planets are meant to be empty by design — but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.
This will get repeated until it's the year 2080 when it becomes doubtless. I still see the claim that vaping "fills your lungs with water" when VG/PG produced vapour draws moisture away, the complete opposite.
NMS is better since release but saying it's amazing now is a bit of an embellishment. At its core it's the same game with all the fundamental issues it always had, there's just more fluff added on.
Does Russia have a foreign army in their borders? Very strange use of the word precedence there... there are also cases where countries at war have postponed elections, isn't that precedence too? How is that relevant for Ukraine specifically?
Genuine question (I haven't played it): If it's a co-op PvE game, what reason could there be for not having the option of client-side hosting? You wouldn't need to have a queue and have lower requirements for server maintenance. You could play on official servers or community servers.