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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DI
Posts
9
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135
Joined
2 yr. ago

  • Let's start with the word "blame": Veilguard isn't bad on the whole. It's possibly good, even. I think a lot of the problem with how it's been received is that it's not "Bioware good", which can be a disappontment even for a good game, especially after coming down from Baldur's fucking Gate 3, a once in a generation game.

    So maybe if we said "credit" instead, and I think we can say yeah she sort of can take credit for the game. They offered her game director and she took it, and she put her name to it. I know it's a shit position to be in, but if you look at Whedon and the Justice League, he passed the "credit" onto Snyder. Busche could have done the same if she chose, but she chose to put her name to it.

    Getting a game which is going off the rails back onto the rails is really tough. Kudos to her.

  • They're using "Mr Kumar" as an example here, but this story goes back a long way. Huge parts of the wealthy northern suburbs, and prime real estate near the most popular beaches in Sydney are held by a handful of people. They bought this property a long time ago, but the "newer" property investors are basically working off that template. You can actually walk around those suburbs and find a bunch of empty properties. They don't care about the rent, they prefer to show as little income as possible. They just want the capital gains when they sell. Often these people are retired and can get significant tax concessions.

    The "newer" investors are doing this but with properties which are much cheaper. They do it like a job or a business. It's not healthy for the country either, but it's actually less of a rort than the institutional wealth in this country.

  • This is fine. I don't mind a diversity of opinion here. I agree that Proton is a stop-gap solution, and that most older games are going to need it, and newer AAA games are not going to support Linux all of a sudden.

    However, I do think that we should continue to encourage developers to create native builds when they can. Indie devs tend to do this and it's a pretty great experience. Not only that, it often enables playing on unusual devices such as SBCs. For example, UFO 50 was made in Gamemaker, which offers native Linux builds, and it's already on Portmaster. You basically can't do that with Proton.

    My problem is calling people who want Linux native games misguided or wrong. I really don't think that's helpful.

  • I wish he wouldn't repeat the idea that Proton is acceptable to game devs and Linux users shouldn't demand native games. I'm much closer to Nick's (from Linux Experiment) idea: That these games work as long as a company like Valve pays for Proton. The day Valve stops is the day these Proton games start to rot. For archival, for our own history, and for actual games on Linux, we should want Linux native games.

    The thing is, the "no tux no bucks" crowd doesn't advocate for other people to say the same. The proton crowd is actively telling the "no tux no bucks" people to shut up, and it's not very nice. We need a multitude of views to succeed in the long term as a community.

  • Not a premium user but Youtube has poisoned its own waters with its algorithm. You can see the "top" content basically gaming that algorithm as well as it can. Literally every part of it from the title to the thumbnail to the content itself is hollow except for the skinner box.

  • It's a pretty tepid way of thinking about the issue to be honest. In a strategic sense, basically any move Microsoft is forced to make for actual (rather than apparent) security makes it harder for them to do things in a way which creates lock-in. Yes, they will use it to push for DRM, as another commenter noted, but that's another apparent security solution. In the long term, this is a positive, but it's not an immediate and direct benefit, as the blog post notes.

  • I have the kk3. Wins for not needing an app and also firmware upgrades via just a file upload to the controller as USB Mass storage.

    The buttons are "classic" not micro switch. Some prefer the latter.

  • My main issue with it is that everyone is using it to push their own narrative about why the game failed. People doing the "It's a woke game, so it went broke", or "it's a saturated market", or whatever. These are just reactions, not data driven analyses.

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