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2 yr. ago

  • They’re “overnight performance experts” because there are similar games that run better.

    To me it seems that there was a tight schedule and they couldn’t prioritize performance tweaks over features. I mean, if it’s works it works, refactor later so we can jump to the next requirement.

    Sum all that up and you won’t know which part of the chain takes most cycles,

  • At this point I would prepare for total destabilization of Middle East. If that what Hamas goal, then mission accomplished and grab the pop corn.

    You don’t level Gaza and expect somebody to not be pissed off. Feels like dominoes going down when seen for afar.

  • Whatever the article says, I comprehend why someone would cheer at his departure.

    The guy is a good by-the-numbers business person. That will cut on production companies, but not on an entertainment industry so close to the consumer as any other. Just remember who cheered on the PS4 presentation.

    You expect decisions to bring more gamers to your platform (Game pass did, success), or transform people into gamers (Wii did, huge success). Not nickel and dime your consumers. Plus, he is the one signs off all decisions.

    PS Portal it’s the epitome of this guy. Something no one asked for, that does less than anything on the market, and is closed to its shallow ecosystem, priced way beyond its capabilities, but on paper it looks like selling like hotcakes.

    What Sony needs as PS CEO is someone who understand that is a business, but also that all these platinum trophies are not real… but they are.

  • Seems like a NOPE for anyone who only has an iPhone, but if you’re deep into Apple ecosystem with a Mac or an iPad, it seems reasonable if it becomes available in all of your devices and your save data is synced across devices, but if not, then it’s a bad deal no matter how you put it. Imagine running it on the AppleTV.

    Honestly I don’t think you’re gonna drive users with a console to buy it again if it looks the same or worse.

    I think this kind of first releases is a wait-and-see. If it’s performance is on par with consoles, and there is sync saves, it may be an excellent deal.

    It’s not that you can buy RE4 on Xbox and play it on PC too with a single purchase, can you?

  • My only explanation is that the ProMotion, hence the GPU, decided to consume more. It’s evident on how YouTube and the games depleted 30% of the battery while the iPhone 15 Plus was just chill.

    And that seems like a problem on both Pro Max. Videos and Games on 120Hz means low battery life. I wonder how it would have lasted ProMotion was disabled and keep the brightened at the same nits.

    I wonder how it would have lasted.

  • Totally agree.

    Not only they can’t sell the device at a loss, but also they have to use Windows for driver compatibility.

    What’s holding back the Steam Deck, and the whole gaming on the go, it’s x86. For the rest, it’s x86 plus Windows plus drivers.

    The one to win will be who makes a tightly coupled device that’s also efficient. Apple is good at that, but has nowhere near the catalogue than Steam and lacks a Steamworks SDK.

  • One thing about the 12GB of RAM: it may be costly now, but it will become cheaper after three, four years into the cycle.

    Second, there is also the bandwidth. The Steam Deck has 32x4GB LPDDR5. I believe they wanted 8GB but DLSS and ML (if they add them to the next SoC) require at least 4GB plus. Hence, 32x4GB (96 bits). If the Steam Deck can get away with slightly more, then why not slightly less.

    So yes, I can see this device with 12GB of RAM to ensure DLSS and ML work without hitches.

  • AFAIK, servers are rented for years (I believe 24 months minimum), and renewed after financial performances (are we making more money in the multiplayer than the server costs, the “content” pipeline, and the maintenance?). If it doesn’t make money, they let the contract expire.

    Second, the publisher usually pays the servers, while the studio is tasked with the last two tasks (content, maintenance).

    So no, it won’t die immediately, but it will probably die next year. I highly doubt the publisher will task another third party studio to maintain it.

  • It’s mainly due to PA Semi acquisition. These guys were the ones responsible of making excellent PowerPC processors, which were similar to what ARM has now.

    These guys are probably happier now that they have more resources, target devices and tightly coupled software.