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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DG
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2 yr. ago

  • Basically, US is an extortionate country. At least it has become one thanks to piss hair.

    “If you give money to an extortionist, they will come back for more”

    It’s not a negotiation and Japan, as any other country in the world, should not give in.

  • As I said multiple times before, this iPhone sits in price over substantially better phones (from Google, OnePlus and Samsung), and below a feature-complete iPhone 16 with a complete A18.

    My guess is there are not too many units (binned A18), and they will use this opportunity to raise the iPhone prices by $100.

    It would been killer for $399 or even $499. Guess the previous iPhone model have become the new SE.

  • UE5 is just a tool. Developers are the ones who are responsible of the game performance, more than Epic.

    There are some problems that plague UE5 games like transition stuttering (moving from one zone to another) among other things, but overall I couldn’t blame the engine when the ones who use it are not me, but the developers themselves.

    Same flak for Rocksteady and Batman Arkham Knight. They used Unreal Engine 3 instead of 4, and ran like crap anyway.

    Studios and publishers will happily pay UE fees if that means pushing the game on schedule than wasting 2 years creating an engine from scratch that can’t resell or reuse (there are exceptions , tho)

  • They’re not known for big projects. Except Callisto Protocol which flopped so hard they will put their hands on whatever has more than 7 figures.

    I while I’m kind of happy for the people who can still have a jobs, I fully expect they become a shell from their former selves (cut jobs) and make freemium crap.

  • The Meta-owned messaging app is extremely popular in Europe owing to its cross-platform compatibility.

    There you have it. If iMessages was cross platform, people would use it, but it doesn't, so people will pivot for the second best thing.

    Also, Northamerica SMS roots are deep, deeper than Europe, Asia and Latinamerica. Disgusting or not, the people already made its choice: $1 a year was too much.

  • Gonna say what everyone haven’t: the display is great to read but that’s it. The hardware is mediocre at best, and SolOS is unimpressive. At $730 it’s DOA since the iPad Air M2 exists and you can watch streaming on that.

  • Let's see:

    • There is already Steam for Mac, which a great catalog and sales.
    • The only appeal of an App Store game is cross-platform... in Apple devices.
    • Consoles (with controls) are cheaper than any Apple product compatible with AAA games. (This includes the Steam Deck).
    • There are no platform-selling exclusives.
    • There is no exclusive hardware features.
    • Major most-played games are not available OOTB: PUBG, Roblox, Rocket League, Genshin Impact, Apex Legends, Call of Duty, CSGO2.

    Yeah, I get the sentiment: why. But Apple has to start with something, and if they want people to buy games they will need a bigger catalog, and for that they need to keep their porting tools easier to implement.

  • I don’t think it’s a scam or a fraud (legally), but it’s really an undercooked assistant that is $170 too much.

    I think that CZ has something, but eventually we will have to wait and let it cook, to check how the company (and maybe the device) are entangled with cryptos.

  • There are few games that define a genre, transforming them into games for history books, and that’s Super Metroid. It refined the exploration-by-abilities genre we know now as “Metroidvania”, much like Dead Souls defined the “Souls” genre, and so forth.

    On the other hand, it also had it lows. Like that entry you don’t talk about that we hope someday is declared non-canon and all copies destroyed by spontaneous combustion.