it's been a few years since I've used an iPhone, mainly because of the third party apps thing. Don't these usually get shut down for violating Apple's enterprise license agreement or something?
Generally, I'm not into the "price per hour" reductionism... I'd rather a game was a short, remarkable (bonus: replayable) experience -- 10-20 unless a longer game truly is that long without filler. Can't put a price on having fun 100% of the time!
Sonic 3 and Knuckles takes like 3 hours for an average person to beat.
it's been a few years since I've used an iPhone, mainly because of the third party apps thing. Don't these usually get shut down for violating Apple's enterprise license agreement or something?