The art style is good especially the varying weather and sky effects, and changes in music to accompany it. So many different areas and places to explore. The challenges are punishing but amazing when you succeed - something about being on the edge of death and pulling yourself back at the last second.
I'm waiting for the last episode of the story mode to release.
There's nothing like a great story married to good gameplay and simple yet beautiful and effecting visuals. I guess also a small but skilled team of developers with common focus.
There was so much thought put into that game. While I couldn't work it out for myself, with the help of guides I worked it out. The sense of peril and discovery was wonderful.
I love the episode where he's selling electric vacuum cleaners door to door and he makes a soot and marmalade mess to hoover up as demonstration. Then the resident angrily informs him he only has gas no electricity!
Oh wow. A very housebound friend of mine read that, always talked about the floppy disk recipe - weedkiller on one side and sugar on the other, when the computer read it - Kaboom!
Thanks