I really hope there‘ll be a lot more Switch 2 patches. Xenoblade Chronicles 3, Pikmin 3/4, Octopath Traveler 1/2, all of these could run 1080p60 in handheld easy and I‘d love it!
I think it‘s a tier below 8. The tracks feel big and empty to me, the original MK8 courses felt like a smooth rush to race through, in World I often find myself slugging through an overly broad straight. Maybe there‘s some stuff to unlock still that‘ll make the experience more exciting, but so far it‘s kinda underwhelming.
I have all games I have completed on Steam in Hidden, all games I‘ve never played in its own list and all games I have started in its own list. If I start a game I move it from one list to the other and same when I‘ve finished one. Only works for Steam stuff obviously. But I play 95% of my stuff there so that‘s good enough for me.
Core Keeper with my gf. It‘s the kinda game that just throws you in and lets you figure it out, we both like it a lot. We did a 30 minute cow rescue mission to get that cute thing into our base lol
I‘m playing Children of Morta and PUBG with a friend of mine. CoM is pretty good but it seems short with lots of goal-less grind at the end since we already rescued 2 of 3 minor gods in our initial session. So just one left plus the big guy? We‘ll see. PUBG we‘re just playing the handful casual games a day to try and sneak some achievements and have fun. Normal matches are way too sweaty.
I don‘t really have a good solo game right now, I‘m kind of just jumping between games. I‘m about to boot up Eiyuden Chronicle Rising again, which is a good game but it has yet to fully grab me. Who knows if I‘m still on it in 30 minutes.
And another plus is that you get to play the games as bug free as they‘ll get AND at higher framerates assuming your hardware improved in the meantime. I certainly wouldn‘t have been able to get the high fidelity DOOM 2016 experience I can get now (at a high framerate) way back when it released.
Downside is that if there‘s any multiplayer component to a game, it‘s probably pretty damn dead years later. But first, I personally don‘t care much about that anymore and second, games bleed the majority of their playerbase within months anyway so it‘s whatever.
I don‘t buy any digital copy of a game for over 45 bucks, doesn‘t matter what it is… I also haven‘t finished DOOM 2016 yet and haven‘t even started Eternal. Not because they‘re bad games or because I don‘t like FPSs, but because I have so much shit to play and so little time.
Competition is fierce and asking 80 bucks when I got the predecessors for less than 5 each is just not happening. Just because games cost more to produce doesn‘t magically make customers have more money and time. It‘ll make release weeks stinkers outside of your GOTYs and makes more people wait or go back to 20+ years worth of other games that aren‘t 80 bucks.
There‘s a potential discussion to be had about how much of the Soulsborne/-like experience is about overcoming difficulty - and let’s be honest, the vast majority of people won‘t finetune difficulty but just go as easymode as possible - but on the other hand I strongly dislike elitism in games and in the end it should be on the player if they wanna potentially ruin their own experience or not, as such I agree with you.
Would Dark Souls have ever become the iconic game it is and FROM/Miyazaki the iconic devs they are with an easymode (in their games)? Hard to say.
I‘m always happy to see these options especially in indie games, which so often go crazy hard on difficulty towards the end (Celeste endgame for example).
I liked the first game more when I played it and I feel like I‘m constantly fighting the controls (don‘t jump there! don‘t drain that guy! what are you stuck on now?!), but it‘s fun regardless; and thanks to how bs gaming patents are, it‘s still very unique in the way it plays lol
I‘m playing GOD EATER 3 with a friend and TemTem with my gf.
First of all, I have to use a VPN to see people move in TemTem, I googled it and this is the solution, in decades of gaming and hundreds of games played, this is the first time I have to do something like this and somehow the devs think it‘s not their but my ISP‘s problem.
„Hello, is this ISP? I‘d like to file a complaint: This one game isn‘t working as it should, can you change how your network runs for it? No, it’s just this one game, everything else is fine. …Hey, you can’t call me that!“
I honestly can‘t believe it lol. It‘s still fun although the monster designs seem a bit basic/shallow and I can rarely tell what type something is and even less what type would be effective. It catches the Pokemon flair quite well otherwise. Especially the part where I gotta bend over backwards to find a monster that has IVs I can live with.
GE3 I started playing with a friend thinking we might drop it cause it‘s from 2018 kinda looking like a PS Vita port, but it‘s actually kinda solid fun. It‘s clunky af, we don‘t really know what we‘re doing and ignore half of the poorly-explained systems, still it‘s easy enough for that and the combat flow’s fun. Any Monster Hunter is probably a better use of your time though.
The kinda prices a Mario Kart, Pokemon, or GTA can maybe ask for. Try that on a Star Wars Outlaws and the sales nosedive, I reckon.
I think the industry is gonna try to normalize these prices and crash pretty hard, cause they’ll budget their productions thinking they can sell for 90 bucks but forget they‘re neither GTA nor Mario Kart.
Then again, Dynasty Warriors Origins is 79 on Steam, I wonder how that performed for KOEI.
It doesn‘t look sexy but it might have a more comfy, ergonomic grip to it compared to Switch (for sure) and maybe the Deck from the looks of it. I‘d like to hold one and find out.
Cook, Serve, Delicious 3 with my gf. We‘re literally 1 gold medal away from all-gold and I have no idea how you do this with just two hands considering four hands are already rough lol
I enjoy it, I don‘t (allegedly) 100 bucks enjoy it though. I‘ll wait for a few years and grab it on sale. And ngl, I‘ve grown pretty tired of triple digit playtime games anyway.
No way EA manages to kill Codemasters this quickly after acquisition, right? I know there‘s other games they‘re working on, but especially nowadays announcements like these get me worried immediately. I like their not-too-sweaty racing games and cringed hard when EA bought them, please don‘t run them into the ground, EA.
I really hope there‘ll be a lot more Switch 2 patches. Xenoblade Chronicles 3, Pikmin 3/4, Octopath Traveler 1/2, all of these could run 1080p60 in handheld easy and I‘d love it!