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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BR
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  • Maybe it's because I played them too late, but while I mostly had a blast playing HL2, the first one never clicked for me.

    I know, it's been very influential and new when it released, but it was still quite straight a FPS game. Whereas HL2 is like a crazy theme park of different ambiences and mechanics.

  • Sakuna, of Rice and Ruins is about a goddess in a fictional but very shinto-adjacent religion in a country not quite, but not entirely unlike Japan. She's the daughter of her pantheon's God of War and Goddess of Harvests. She bashes monster heads and she sows rice, and both are important.

    Fun and light-hearted, with a small cast of quirky likeable characters.

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  • YouTube pushes whatever format feels popular to them at the time, like when they started giving absurd weight to shorts.

    Even content creators that pretty much only do long, focussed videos started to hack useless bits of them to put in shorts as an aside, just because the algorithm would make their channel basically invisible without a few of them.

    And then of course YouTube will prioritize those in all feeds, even if you're watching on a fucking TV app.

    If youtube starts the same kind of shit with vertical streaming, you can be sure they're going to pop everywhere, no matter how fitting the format is.

  • They did say that GOG didn't mean "Good Old Games" anymore at one point, trying to change their image a bit, but even then they never really stopped doing that really.

    They chased lost licences for a bunch of old CRPG, they made preconfigured DosBox packages for games that needed them...

    They'd be crazy to stop that. As you said, it's one of the things that set them slightly apart from the competition.

  • Cool declaration of intent, and they definitely do a lot for tweaking and packaging old games so they're in a playable state.

    But it's a bit amusing to see The Witcher in there. I mean, yeah, I certainly hope you're maintaining that one.

  • Isn't that the wreck of a port with botched controls, horribly misshapen characters and "enhanced" textures that misspelled environmental text everywhere? Occasionally completely missing jokes by doing so?

    Was it supposed to be fixed in any way at some point?

  • Animal Crossing is a special case (and one that made a lot of people angry back when the game released).

    One console is tied to one "island", which means all accounts on the same switch play in the same town. Each has got their own house and inventory, and can contribute to the island in some ways...

    But only the main account, who started the save, is "resident representative", which means they're the only one who can build or relocate stuff, and who can start community projects needed for the island to progress.

    So yeah, all other players have an inferior experience. Which is a bit of a baffling design for a family game such as this.

  • Forgetting about the intrusion of shitty LLMs everywhere for a while... Who the fuck even uses notepad for something they would need redacted?

    It's not a actual writing tool, it's a basic text file editor.