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1 yr. ago

  • It was a nontrivial cost that factored into the price, and the switch to digital is a large part of why game prices were so inflation resistant for so long.

  • Central banks can adjust the inputs to the formula that result in inflation or deflation, but not the result. It can be a difficult target to hit, as you can see if you followed the news in the past 3-4 years.

  • It lowers the threshold of how many copies need to sell before a given game breaks even on its budget. It also lowers the number of copies it will sell, because some percentage of people who would have bought a game at the lower price no longer find it to be worth what they're charging for it.

  • Inflation decreasing just means that prices aren't rising as fast anymore.

  • You'd lose a lot of the effect in mouse and keyboard anyway. Each combat encounter has to be tuned very differently from non-VR. But the point is that they still have a very good understanding of how to make this kind of game.

  • I wasn't rushing and info dumps weren't my only criticism. There were some things that I could chalk up to just personal preference like my distaste for almost every character I encountered in the first 5 hours, but when it did decide to start filling me in on how its world works, I found that to be well below the standards of the praise the game gets for its writing. That's not to say that it's easy to do it better, but I can point to a number of other works of fiction that show how it can be done. The inner dialogue could have been a great vehicle to do it more elegantly.

  • Half-Life: Alyx showed that Valve still knows how to make a great campaign shooter, and it's not like we're spoiled for choice in that genre right now. At this point, a solid Half-Life sequel that doesn't push the envelope would still be amazing.

  • Personally, I'd like to see one of these games end without a cliffhanger. That last one was a doozy.

  • It frequently gave too much info all at once about how its world works, yes.

  • With the praise this game regularly gets, I was unpleasantly surprised to find that the story was inelegantly delivered by info dump.

  • The latest on this is that he never said anything about it, and it was all the interpreter.

  • Fortnite, and it's not. The store loses them hundreds of millions of dollars per year.

  • It's looking like the Xbox will stick around as a cheap entry point into Game Pass and the games that Microsoft publishes themselves. Yes, I know, it's not as cheap as it used to be, but still fairly capable for a game machine at that price. The Steam mini PC is likely on its way. A couple of months back, there were leaks of the new Steam controller that leaked on their way to be mass produced after finalizing the design, so they'd probably accompany the living room machine. In the meantime, I have a mini PC running Bazzite that's been awesome, but with tariffs in the US, you won't be able to get the same performance per dollar that I got.

  • We all? I mean, I have, but we represent single digit percentages of the market, which is why they keep shoving more bullshit into Windows that no one wants, because hardly anyone leaves Windows. The most that this affects Linux gamers is if you like their controllers or individual games that they publish, but that would be the same as on Windows as well.

  • The developer that made Sleeping Dogs shut down, and Square Enix had so many misses that they sold off their western studios. You should keep an eye on MindsEye and Mafia: The Old Country though. I've been dying for a good crime story that isn't Yakuza.

  • Well, given the implosion in the industry due to live service games, that's not really a solution either. The actual solution is seemingly to just make smaller games, but they're not really interested in that, so they'll go out of business the first time they have a game that doesn't hit.

  • It might end up just being a name for game guides, which sucks, but that core nucleus will still be doing Blight Club in some capacity, and Jeff will still do his news show. I think the same thing will live on by another name, just like the old school lives on in Next Lander and Gerstmann's solo thing.

  • At least they know what this one is so they can plan better.

  • With the PS6 rumored to be targeting 2027, the timing would work out perfectly for that.