Portal 3 explores the fleet of Gaben's megayachts with puzzles to get a control of them and also some abordaging\swimming mini-games to get from one to another, from smaller to bigger, with the last one being the promised Aurora Borealis, where game leaves us on an uncertain moment after we too see the feared G-Man but in Freeman's glasses, got catched by a Smoker's tonque in mall ninja rainbow colouring, only to be freed by Pudge teaming up with Scout.
VALVE TEAM: THE END OF LIFE FOR DEATH FORTRESS: EPISODE FOUR: THE PORTAL TO THE INTERNATIONAL
I'm happy they don't do that and for all I care I can wait if they do something or not as long as I can still play in their classics.
Another article in today's feed was about catching a couple of spies, son and dad, somewhere in EU. I won't vouch for what came first, but have some assumptions.
The Talos Principle became an interesting spin on the idea of FPS puzzles that try to keep you engaged. They got more direct with introducing the lore of the world around each time (P1<TTP1≈P2<TTP2). The puzzles are probably less eye-catching because you rarely shoot yourself into air, they are closer to classic 2d logic timekiller games, but I find these games are what Valve need to look at to see if they want to expand the world like that in their own way. If we assume Portal 3 would be about portals, wouldn't reinvent the formula from the ground up, I think they'd need to go for higher stakes, and seemingly expanding the world or the mission at hand (from the probably sterile conditions of it all affecting just Chel and Apperture's robots and facilities), be it an escape into the outer world of some sort (although it overlaps with Half-Life, is it bad?) or make her herself not the only thing at stake. My only hope is that it won't be AR\VR\whatever experience because it would make me nauseos and\or poor.
Then you can suggest a brand or a price category for them, I guess. The one that failed the last cost me $7 for 3 meters, that is 1,5 chain-place pizzas where I live. The one that came with my generic ps4-clone controller holds noticeably better, but it's way shorter so it seen way less wear. I guess it's a product quality + the frequency of how I use just a few of them.
Probably a production quality issue, but I wrote this after having weeks of trouble on my previous cable where I'd look onto locked screen if it indicates speedy charge or not, reconnecting it if not, it being really loose in the hole. And then changing it to the newer one because the old one constantly 'reconnected' while laying on the table, and the new one works great as we speak, so it's not a dust\dirt issue.
I use a couple of cables on a lot of different tech multiple times a day so maybe I'm just overabuse a bunch that I have.
Singleplayer games with time-based farming simulator minigames you won't complete without gaming the date\time in your system (easter eggs are welcome tho). Grindy platinum achievements well outside even a dedicated minority's norms, just getting bigger numbers or save skamming for opposing endings. Button-mashers with an undisclosed randomization of a final result under the hood.
There might be a plugin for that. I used some on FF a while ago, but for Wayback Machine. It helped me read blocked articles when my vpn malfunctioned.
I can definitely see why he's ended up on the dark side.